FV4005 11.2k damages
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
114 524
1 916
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Overlord – Standard
Overlord
FV4005 Stage II
FV4005 Stage II
_Kiss_My_Skill_Forever_ [DR0PS]
23.12.2022 14:52
Without Premium With Premium
Credits 72 749 72 749
Experience 1916 1916
Detailed Report
Statistics for _Kiss_My_Skill_Forever_
Battle efficiency Σ: 3 11265 5 390 299 1 -
  • r_u_s_e_r_1923 M48A5 Patton 1
  • Gabi329 [IONIA] 60TP Lewandowskiego 1 1
  • htueur8229 Jagdpanzer E 100 1
  • magidigi Object 261
  • TamtenBorec 121B 1 1
  • Eeeeelias [WHOLE] Vz. 55 3 1
  • sarfosh [XCATS] Strv 103B 1
  • renard_defieO_o Vz. 55 1
  • veyty_72 [-FCR-] Object 268 Version 4 1
  • siltr79 T-100 LT
  • sakis25_2014 [-GR] FV4005 Stage II 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 11265
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 299
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,95
Credits With Premium
Received 72 749 72 749
Action / Personal missions payout 38 175 38 175
Achievements 3 600 3 600
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 114,524 114,524
 
Auto-repair vehicle -20,446 -20,446
Auto-resupply ammunition -68,500 0 -68,500 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -14,422 0 -14,422 0
Time
  • Starting time 14:52
  • Battle duration 12 min 15 s
  • Time of destruction 10 min 1 s
Experience
Received 821 41     821 41
Achievements 456 23     456 23
Fine for causing damage to allies 0 0
Personal Reserves bonus 128     128
Action / Personal missions payout 639 0     639 0
 
 
Total: 1 916 192 1 916 192
  • Version: 1.19.0
  • Server game time: 2022-12-23 14:52
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Kiss_My_Skill_Forever_

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-12-24 в 13:25