T_116 staying alive, staying alive
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Personal Score
Team Score
Detailed Report
Victory
|
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
31 040
1 368
Steppes – Standard
T-116
NinjaTank_2016
Without Premium | With Premium | |
---|---|---|
Credits | 15 520 | 15 520 |
Experience | 1368 | 1368 |
Battle efficiency
Σ:
2
460
-
32
580
5
-
- soulkeeper_2021 M3 Stuart 2
- ADENNIS84 [SLLAP] M3 Lee 1
- jerry364 Pz.Kpfw. II Luchs 1
- Trisol Ikv 72
- estebangtev BT-5 1
- Benbot1 Sav m/43 2
- Tedesco22 Pz.Kpfw. I Ausf. C 4 1
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 9/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 460
- {{ ::replay.translations.damageDealt.sniper }} 41
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 10
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 32
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 6/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 580
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,91
Credits
With Premium
Received | 15 520 | 15 520 | ||||
Personal Reserves bonus | 7 760 | 7 760 | ||||
Action / Personal missions payout | 7 760 | 7 760 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 31,040 | 31,040 | ||||
Auto-repair vehicle | -484 | -484 | ||||
Auto-resupply ammunition | -252 | 0 | -252 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 30,304 | 0 | 30,304 | 0 |
Time
- Starting time 19:54
- Battle duration 5 min 58 s
- Time of destruction -
Experience
Received | 651 | 33 | 651 | 33 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 326 | 326 | ||||
Bonus for Premium vehicle tier | 391 | 391 | ||||
Total: | 1 368 | 33 | 1 368 | 33 |
- Version: 1.19.0
- Server game time: 2022-12-24 19:54
- Spawn: I
- Battle type: Regular
- Uploaded: NinjaTank_2016
Replay description
cute lil tier 3 tank fighting for survival against tier 4's for dominance. from running into the fray and then running away from the fray, eventually waiting for the heat to die down. Turning into a passive spotting role with active gunplay and coming to a collision course finale.
The virtue of being a distraction to the enemy helps allies flank them if half are waiting for a lil scout to pop up. some times doing nothing is perfect.
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