T_116 staying alive, staying alive
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
31 040
1 368
Steppes – Standard
Steppes
T-116
T-116
NinjaTank_2016
24.12.2022 19:54
Without Premium With Premium
Credits 15 520 15 520
Experience 1368 1368
Detailed Report
Statistics for NinjaTank_2016
Battle efficiency Σ: 2 460 - 32 580 5 -
  • soulkeeper_2021 M3 Stuart 2
  • ADENNIS84 [SLLAP] M3 Lee 1
  • jerry364 Pz.Kpfw. II Luchs 1
  • Trisol Ikv 72
  • estebangtev BT-5 1
  • Benbot1 Sav m/43 2
  • Tedesco22 Pz.Kpfw. I Ausf. C 4 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 460
  • {{ ::replay.translations.damageDealt.sniper }} 41
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 10
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 32
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 580
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,91
Credits With Premium
Received 15 520 15 520
Personal Reserves bonus 7 760 7 760
Action / Personal missions payout 7 760 7 760
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 31,040 31,040
 
Auto-repair vehicle -484 -484
Auto-resupply ammunition -252 0 -252 0
Auto-resupply consumables 0 0 0 0
 
Total: 30,304 0 30,304 0
Time
  • Starting time 19:54
  • Battle duration 5 min 58 s
  • Time of destruction -
Experience
Received 651 33     651 33
Fine for causing damage to allies 0 0
Personal Reserves bonus 326     326
Bonus for Premium vehicle tier 391       391  
 
 
Total: 1 368 33 1 368 33
  • Version: 1.19.0
  • Server game time: 2022-12-24 19:54
  • Spawn: I
  • Battle type: Regular
  • Uploaded: NinjaTank_2016

Replay description

cute lil tier 3 tank fighting for survival against tier 4's for dominance. from running into the fray and then running away from the fray, eventually waiting for the heat to die down. Turning into a passive spotting role with active gunplay and coming to a collision course finale.

The virtue of being a distraction to the enemy helps allies flank them if half are waiting for a lil scout to pop up. some times doing nothing is perfect.

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