Sneaking in, almost stock (Quickybaby/QB)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
94 280
7 434
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
WZ-131
WZ-131
Ninglora [DGG]
28.12.2022 18:02
Without Premium With Premium
Credits 41 902 41 902
Experience (x{2} for the first win in a day) 5782 7434
Detailed Report
Statistics for Ninglora
Battle efficiency Σ: 2 1199 5 220 6393 8 -
  • Gyglak02 [GYG] Challenger
  • Bimbrowniczek [N-V-P] SU-8
  • AngryPootis O-I
  • Kaze822 Škoda T 25 2 3
  • Rostocker2021 [BTDN] O-Ni
  • blotnoi_2022 Semovente M43 Bassotto
  • Wolf1226 [CSIMP] Tiger I 1
  • Grzesio86 [BL-RO] KV-2 1 1
  • ElektroSRT [OPASS] Tiger I 1
  • Gupol [F---P] Cromwell 2
  • xxXTurboXxx [BTDN] M-II-Y 1 1
  • kurohan4ik204 VK 36.01 (H) 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 11/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1199
  • {{ ::replay.translations.damageDealt.sniper }} 519
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 220
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 6393
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,15
Credits With Premium
Received 41 902 41 902
Action / Personal missions payout 31 427 31 427
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,757 -1,757
Auto-resupply ammunition -2,210 0 -2,210 0
Auto-resupply consumables 0 0 0 0
 
Total: 69,362 0 90,313 0
Time
  • Starting time 18:02
  • Battle duration 8 min 58 s
  • Time of destruction -
Experience
Received 1 652 83     1 652 83
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For tactical training 1 239     1 239
Action / Personal missions payout 1 239 0     1 239 0
 
 
Total: 5 782 166 7 434 250
  • Version: 1.19.0
  • Server game time: 2022-12-28 18:02
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Ninglora

Replay description

I only just got the WZ-131 this December and only hat the upgraded radio on it, though I did also have equipment.

I used the usual scout bush to start with, but not having max view range, I didn't find that much. So, eventually I slowly sneaked forward, lighting up more tanks and also getting in the occasional shot. I was thus able to sneak further again, only to eventually realise what kind of spotting I had gained already. But, the game wasn't over and the opposing base was close. So on I sneaked, at some point being spotted. But the other team had their hands full with being shot at, so that I was scratched only. It was really only mopping up now and I squezed a bit of extra spotting damage out, netting myself over 6k spotting and a Tank Mastery in my first game ever in this tank.

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