Lakeville - Maus
Personal Score
Team Score
Detailed Report
Victory
III class
53 991
1 250
5
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Maus
Maus
Merkava4IWI [13-AD]
30.12.2022 07:10
Without Premium With Premium
Credits 35 994 35 994
Experience 833 1250
Detailed Report
Statistics for Merkava4IWI
Battle efficiency Σ: 1 2693 4 2380 584 - -
  • alakak [KALAK] 53TP Markowskiego 3 1
  • Torrinar [HAL-X] M-VI-Y 1
  • SamusArtemis [H1DRA] E 75 1 1
  • WrungOutLemon [R3ACT] Strv K 4 1 3
  • chevelle69 [14A] Controcarro 1 Mk. 2 3 1
  • woorooo BZ-176 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 9/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2693
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 11
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 2380
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 584
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,41
Credits With Premium
Received 35 994 35 994
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,860 -5,860
Auto-resupply ammunition -11,770 0 -11,770 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: -7,636 0 10,361 0
Time
  • Starting time 07:10
  • Battle duration 5 min 59 s
  • Time of destruction 5 min 58 s
Experience
Received 833 42     833 42
Fine for causing damage to allies 0 0
 
 
Total: 833 42 1 250 63
  • Version: 1.19.0
  • Server game time: 2022-12-30 07:10
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Merkava4IWI

Replay description

5 tanks coming through the valley? No problem.

Replay's comments (0)