Acing the little bugger
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
78 393
8 790
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Studzianki – Standard
Studzianki
VK 28.01 mit 10,5 cm L/28
VK 28.01 mit 10,5 cm L/28
Tyyne
02.01.2023 14:01
Without Premium With Premium
Credits 34 841 34 841
Experience 8019 8790
Detailed Report
Statistics for Tyyne
Battle efficiency Σ: 6 2713 5 - 1455 9 -
  • Kotel_kupa 25TP KSUST II
  • Trooper_PrideCZ Škoda T 25 1
  • 123azerty AMX 13 F3 AM 1 1
  • greyvos_ SU-100 1
  • DajeTonio Type 3 Chi-Nu 2
  • danilos485 M44 1
  • GaJl4aHuH [OL0LO] Type 64 1 1
  • Pasha_896 KV-1
  • Zatorer M10 Wolverine
  • ggghjghk Strv 74 2
  • Jackob_007 [PMDKJ] BDR G1 B 1
  • Multikonto_2020 [KPREZ] 25TP KSUST II 1
  • giannis747 [R-G-I] Tiger 131 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 13/9
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 2713
  • {{ ::replay.translations.damageDealt.sniper }} 1759
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 9
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1455
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,55
Credits With Premium
Received 34 841 34 841
Action / Personal missions payout 26 131 26 131
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,159 -3,159
Auto-resupply ammunition -65,024 0 -65,024 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -13,211 0 4,210 0
Time
  • Starting time 14:01
  • Battle duration 13 min 51 s
  • Time of destruction -
Experience
Received 1 542 77     1 542 77
Fine for causing damage to allies 0 0
Action / Personal missions payout 5 783 0     5 783 0
Bonus for Premium vehicle tier 694       694  
 
 
Total: 8 019 77 8 790 116
  • Version: 1.19.0
  • Server game time: 2023-01-02 14:01
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Tyyne

Replay description

Some passive spotting and patience resulted in a nice outcome for this little derper.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-01-02 в 14:19