Jagdtiger 5.7K Dmg loss
Personal Score
Team Score
Detailed Report
Defeat
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
88 992
2 163
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Assault
Redshire
Jagdtiger
Jagdtiger
Rauhnacht
30.12.2022 21:23
Without Premium With Premium
Credits 35 880 35 880
Experience 1682 2163
Detailed Report
Statistics for Rauhnacht
Battle efficiency Σ: 1 5790 4 710 - - -
  • anthony698 [2-SSB] IS-7
  • Butane2 Conqueror 1
  • isti83 [LGL] Progetto M40 mod. 65 1
  • SwampDominator Object 430 1 1
  • IRrresistible [ETKI] AMX 50 120 1 2
  • daja_2004_iron [D3RTE] Super Conqueror 1 4
  • Tillux19 [LTPC] Škoda T 50 1
  • toti96 E 50 Ausf. M 1
  • Ivan_Poljak [LUCK-] TNH T Vz. 51 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 14/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5790
  • {{ ::replay.translations.damageDealt.sniper }} 4575
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 710
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,76
Credits With Premium
Received 35 880 35 880
Action / Personal missions payout 29 664 29 664
Achievements 3 672 3 672
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 69,216 88,992
 
Auto-repair vehicle -18,688 -18,688
Auto-resupply ammunition -23,940 0 -23,940 0
Auto-resupply consumables -8,000 0 -8,000 0
 
Total: 18,588 0 38,364 0
Time
  • Starting time 21:23
  • Battle duration 7 min 15 s
  • Time of destruction 6 min 9 s
Experience
Received 610 31     610 31
Achievements 351 18     351 18
Fine for causing damage to allies 0 0
Action / Personal missions payout 721 0     721 0
 
 
Total: 1 682 49 2 163 74
  • Version: 1.19.0
  • Server game time: 2022-12-30 21:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Rauhnacht

Replay description

So many targets - couldn't decide

Replay's comments (0)