Matilda Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
45 653
7 875
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steppes – Standard
Steppes
Matilda
Matilda
MRE_228 [SWEPH]
11.02.2022 21:14
Without Premium With Premium
Credits 23 412 23 412
Experience 7350 7875
Detailed Report
Statistics for MRE_228
Battle efficiency Σ: 7 2093 8 1655 225 - -
  • Pawelka_defender [WI_PL] Type 1 Chi-He 1
  • Dietzebacher_Deiwel [WEGER] Pz.Kpfw. III Ausf. E 1 1
  • Bodanfaehre [AR-LA] Pz.Kpfw. S35 739 (f) 2 5
  • Skylinermbk Valentine 1 2 6
  • kommandant_rapha [WEGER] Pz.Kpfw. III Ausf. E 15 1 3
  • alsdanfr Pz.Kpfw. B2 740 (f) 2 5
  • Severino221 Convert. Medium Tank T3 2 1 3
  • Nudelfreak0402 Sturmpanzer I Bison 4
  • Ramon_L Matilda 2
  • MyLova [-BDF-] M15/42 5 1 3
  • ganapamaf Sturmpanzer I Bison
  • lusia_2015_wot Pz.Kpfw. III Ausf. J 2
  • Panzerschreckhansel Pz.Kpfw. II Ausf. J 11 3
  • Nu_drar_vi Sav m/43 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 66
  • {{ ::replay.translations.shots.hits }} 52/41
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2093
  • {{ ::replay.translations.damageDealt.sniper }} 624
  • {{ ::replay.translations.received.label }} 46
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 37
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1655
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 12/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 225
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 90/0
  • {{ ::replay.translations.mileage.label }} 2,72
Credits With Premium
Received 23 412 23 412
Battle payments 10 535 10 535
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 33,947 45,653
 
Auto-repair vehicle -1,240 -1,240
Auto-resupply ammunition -2,640 0 -2,640 0
Auto-resupply consumables 0 0 0 0
 
Total: 30,067 0 41,773 0
Time
  • Starting time 21:14
  • Battle duration 14 min 29 s
  • Time of destruction -
Experience
Received 1 050 53     1 050 53
Fine for causing damage to allies 0 0
For military maneuvers 200     200
Action / Personal missions payout 6 300 0     6 300 0
 
 
Total: 7 350 253 7 875 280
  • Version: 1.15.0
  • Server game time: 2022-02-11 21:14
  • Spawn: II
  • Battle type: Regular
  • Uploaded: MRE_228

Replay description

No description

Replay's comments (0)