Violation done by player "nubiduu", team kill, by pushing me into enemy
Personal Score
Team Score
Detailed Report
Defeat
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
42 013
696
Lakeville – Standard
Lakeville
Emil II
Emil II
qhagfre [XMTS]
04.01.2023 22:23
Without Premium With Premium
Credits 17 505 17 505
Experience 555 696
Detailed Report
Statistics for qhagfre
Battle efficiency Σ: 1 1768 - 320 - - -
  • piro1989 VK 75.01 (K)
  • usoun [MSTA] SMV CC-56 2 2
  • dargo_polokon_189 Lorraine 155 mle. 50
  • morgobali [MT2] BZ-176
  • Davidour M103
  • gaborubic79 [AF_LV] Leopard Prototyp A 1 2
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 4
  • {{ ::replay.translations.shots.hits }} 4/4
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1768
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 320
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,54
Credits With Premium
Received 17 505 17 505
Action / Personal missions payout 13 129 13 129
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,625 -16,625
Auto-resupply ammunition -19,200 0 -19,200 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -25,191 0 -13,812 0
Time
  • Starting time 22:23
  • Battle duration 5 min 15 s
  • Time of destruction 2 min 25 s
Experience
Received 281 14     281 14
Fine for causing damage to allies 0 0
Action / Personal missions payout 211 0     211 0
For playing in a Platoon 63     63
 
 
Total: 555 14 696 21
  • Version: 1.19.0
  • Server game time: 2023-01-04 22:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: qhagfre

Replay description

Player "nubiduu" pushing me out of bush and into enemy fire, causing team kill.

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