Churchill VII Tough but not enough
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
108 151
5 910
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
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Ghost Town – Standard
Churchill VII
OuzoPower_2013 [NR-NS]
Without Premium | With Premium | |
---|---|---|
Credits | 36 050 | 36 050 |
Experience | 5253 | 5910 |
Battle efficiency
Σ:
1
2270
3
2540
1385
2
-
- Dejan_Nikolic_1973 KV-1S 4
- finvander Ikv 103 1
- sander14 [EES4] КВ-1С с МЗ 10 1 6
- Panzer_penZ Jagdpanzer IV
- kapi_250 [J23] Panhard AMD 178B 2
- crnitigar1 O-Ni 1
- aoun_alwreikat [PCNG] StuG III Ausf. G 2
- Pankihoi_23 KV-1 5 2 6
- huncutkavok [ROAC] T-43 2
- steexeen Covenanter 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 26
- {{ ::replay.translations.shots.hits }} 19/16
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2270
- {{ ::replay.translations.damageDealt.sniper }} 152
- {{ ::replay.translations.received.label }} 34
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 25
- {{ ::replay.translations.received.he }} 3
- {{ ::replay.translations.received.blocked }} 2540
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 1385
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,62
Credits
With Premium
Received | 36 050 | 36 050 | ||||
Personal Reserves bonus | 27 038 | 27 038 | ||||
Action / Personal missions payout | 27 038 | 27 038 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 90,126 | 108,151 | ||||
Auto-repair vehicle | -7,072 | -7,072 | ||||
Auto-resupply ammunition | -72,800 | 0 | -72,800 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 10,254 | 0 | 28,279 | 0 |
Time
- Starting time 16:40
- Battle duration 7 min 19 s
- Time of destruction 3 min 14 s
Experience
Received | 1 313 | 66 | 1 313 | 66 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 297 | 297 | ||||
Action / Personal missions payout | 3 940 | 0 | 3 940 | 0 | ||
Total: | 5 253 | 363 | 5 910 | 396 |
- Version: 1.19.0
- Server game time: 2022-12-14 16:40
- Spawn: II
- Battle type: Regular
- Uploaded: OuzoPower_2013
Replay description
Our 2 top tier heavies been afk at a corner , not even try to move and aim when we loose a lot of players , of course they die when they moved at delay time . So i choose to yolo vs many tanks thanks to that beautiful armor with no bad results , lost the HT-12 mission for 700 damage .
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