Strv S1, Serene Coast, Standard
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
196 888
4 445
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Serene Coast – Standard
Serene Coast
Strv S1
Strv S1
VAKULA_13 [UAALL]
08.01.2023 08:18
Without Premium With Premium
Credits 65 629 65 629
Experience 3967 4445
Detailed Report
Statistics for VAKULA_13
Battle efficiency Σ: 2 2989 3 - 624 - -
  • Tigr_130777 Rheinmetall Skorpion G 1
  • allusj Leopard Prototyp A 1
  • Ps1chy_Twitch [UA_T-] FV4004 Conway
  • __PriZrak__13___ ISU-152 1 1
  • sandrovas Škoda T 50 1 1
  • GRAFF8980 [_TMP_] Emil II 1
  • prosto_580 [MITA_] ELC EVEN 90 1 1
  • XXXWolep12345 Ferdinand 1
  • Gashuck SU-130PM 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2989
  • {{ ::replay.translations.damageDealt.sniper }} 1245
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 624
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 7/0
  • {{ ::replay.translations.mileage.label }} 1,55
Credits With Premium
Received 65 629 65 629
Personal Reserves bonus 49 222 49 222
Action / Personal missions payout 49 222 49 222
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 164,073 196,888
 
Auto-repair vehicle -2,262 -2,262
Auto-resupply ammunition -9,280 0 -9,280 0
Auto-resupply consumables 0 0 0 0
 
Total: 152,531 0 185,346 0
Time
  • Starting time 08:18
  • Battle duration 8 min 46 s
  • Time of destruction -
Experience
Received 956 48     956 48
Fine for causing damage to allies 0 0
Personal Reserves bonus 216     216
Action / Personal missions payout 2 868 0     2 868 0
Bonus for Premium vehicle tier 143       143  
 
 
Total: 3 967 264 4 445 288
  • Version: 1.19.0
  • Server game time: 2023-01-08 08:18
  • Spawn: II
  • Battle type: Regular
  • Uploaded: VAKULA_13

Replay description

No description

Replay's comments (0)