The good, the bad and the ugly - To Jingles
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Personal Score
Team Score
Detailed Report
Defeat
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
159 482
2 016
Steppes – Assault
LT-432
KolbaszLobalo [_GOD]
Without Premium | With Premium | |
---|---|---|
Credits | 49 784 | 49 784 |
Experience | 1717 | 2016 |
Battle efficiency
Σ:
2
2446
8
240
780
5
-
- Shenzego [G_ZOO] SU-14-2 1
- waldi2236 [4-P-S] IS-3A 1
- KenjiOtori [GD502] IS-6 B
- Daniel_01 SMV CC-56 1
- ziomal12344 [ESTB] ELC EVEN 90 1
- TANKTIGER18 T28 Prototype 1 2
- Harnack8 AMX 13 75 2 4
- mightiest_darmi_727 O-Ni
- ShirooYuki [M6RCY] Rheinmetall Skorpion G
- Tu_n_accuratov STA-2 2 2
- Valy898 [VLMP] Super Hellcat 1 2 3
- sebastian_438_1 [VLMP] IS 1
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 19/15
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2446
- {{ ::replay.translations.damageDealt.sniper }} 1674
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 9/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 780
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/53
- {{ ::replay.translations.mileage.label }} 2,05
Credits
With Premium
Received | 49 784 | 49 784 | ||||
Personal Reserves bonus | 37 338 | 37 338 | ||||
Action / Personal missions payout | 40 000 | 40 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 127,122 | 159,482 | ||||
Auto-repair vehicle | -10,770 | -10,770 | ||||
Auto-resupply ammunition | -5,500 | 0 | -5,500 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 107,852 | 0 | 140,212 | 0 |
Time
- Starting time 16:14
- Battle duration 6 min 42 s
- Time of destruction 5 min 18 s
Experience
Received | 597 | 30 | 597 | 30 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 896 | 90 | 896 | 90 | ||
Bonus for Premium vehicle tier | 90 | 90 | ||||
For playing in a Platoon | 134 | 134 | ||||
Total: | 1 717 | 120 | 2 016 | 135 |
- Version: 1.18.1
- Server game time: 2022-10-29 16:14
- Spawn: I
- Battle type: Regular
- Uploaded: KolbaszLobalo
Replay description
I start the battle with the LT-432 while my godson is watching tik-tok on his phone. Above average play, but not significant. Then my godson start to play and have a decent damage.There is a close-call capture
A glorious and tense ending with the ugly moment at the end with the random player, who decide to not re-set the cap.
Replay's comments (0)