AT 15 city massacre | 5k damage High Caliber & Ace Tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
199 971
9 022
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Erlenberg – Assault
Erlenberg
AT 15
AT 15
TheMasterGamer21 [RE4LS]
08.01.2023 19:13
Without Premium With Premium
Credits 42 848 42 848
Experience (x{2} for the first win in a day) 7572 9022
Detailed Report
Statistics for TheMasterGamer21
Battle efficiency Σ: 3 5087 5 1350 - 1 -
  • endriu122 T28 2 1 6
  • makashan36 [RISEN] IS-3 2 1 7
  • Hanz_von_Nachod [V_I_C] BZ-176 1 4
  • vadim_191 T-103 1
  • lama29 [KUOPA] SMV CC-64 Vipera 1 3
  • Heffron330 [DCSB] G.W. Tiger (P)
  • pacolini123 [BG_C] Kanonenjagdpanzer 105 1
  • Papuga22 [MEDIK] Progetto CC55 mod. 54 2 1 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 30/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5087
  • {{ ::replay.translations.damageDealt.sniper }} 230
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 1350
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,8
Credits With Premium
Received 42 848 42 848
Personal Reserves bonus 32 136 32 136
Action / Personal missions payout 97 136 97 136
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 172,120 199,971
 
Auto-repair vehicle -11,677 -11,677
Auto-resupply ammunition -76,880 0 -76,880 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 60,563 0 88,414 0
Time
  • Starting time 19:13
  • Battle duration 5 min 38 s
  • Time of destruction 5 min 37 s
Experience
Received 1 449 72     1 449 72
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 174 216     2 174 216
For tactical training 1 087     1 087
Action / Personal missions payout 1 087 0     1 087 0
For playing in a Platoon 326     326
 
 
Total: 7 572 360 9 022 432
  • Version: 1.19.0
  • Server game time: 2023-01-08 19:13
  • Spawn: I
  • Battle type: Regular
  • Uploaded: TheMasterGamer21

Replay description

No description

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-01-08 в 19:27
  • #2 Lmao, get lost. Everybody uses it, everybody CAN use it. You only gimp yourself when not using it.
    TheMasterGamer21 2023-01-09 в 13:45