Tiger in the corner
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
171 213
10 839
Naidin's Medal
Naidin's Medal
Awarded to a player who has destroyed all enemy Light Tanks in battle (at least 3). Not available in special battles and Clan Wars.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Studzianki – Standard
Studzianki
Tiger 131
Tiger 131
__koRn [BOT-]
09.01.2023 22:07
Without Premium With Premium
Credits 63 412 63 412
Experience 9924 10839
Detailed Report
Statistics for __koRn
Battle efficiency Σ: 4 4401 10 1310 987 2 -
  • Hugo_Racek Panhard AMD 178B 1
  • marLej84 T-34 shielded 5 2
  • 4fun4win [SCARA] KV-1S 4 5
  • Thomas_Hirt [5CSMD] T67 1 1
  • keeksicek VK 28.01 mit 10,5 cm L/28 1
  • Macinti Strv m/42 1
  • Bartasss1987 [CADI] VK 36.01 (H) 1 2 2
  • CrankDangerous01 [DNST] AT 2 1
  • Denisyukvasilij KV-1 2 2
  • kuromeo1271125 Churchill I 2
  • sweetpuff KV-85 1 1 4
  • scorpium1 T-50-2 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 24/22
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4401
  • {{ ::replay.translations.damageDealt.sniper }} 1872
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1310
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 987
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,39
Credits With Premium
Received 63 412 63 412
Personal Reserves bonus 47 559 47 559
Battle payments 19 024 19 024
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 129,995 171,213
 
Auto-repair vehicle -3,723 -3,723
Auto-resupply ammunition -96,504 0 -96,504 0
Auto-resupply consumables 0 0 0 0
 
Total: 29,768 0 70,986 0
Time
  • Starting time 22:07
  • Battle duration 9 min 24 s
  • Time of destruction 9 min 23 s
Experience
Received 1 829 91     1 829 91
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 372 274     1 372 274
For military maneuvers 274     274
Action / Personal missions payout 5 488 0     5 488 0
Bonus for Premium vehicle tier 823       823  
For playing in a Platoon 412     412
 
 
Total: 9 924 639 10 839 685
  • Version: 1.19.0
  • Server game time: 2023-01-09 22:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: __koRn

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