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![]() Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
![]() Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |


Without Premium | With Premium | |
---|---|---|
Credits | 28 596 | 28 596 |
Experience | 576 | 775 |
- ramboxxx66 [ABEWQ] Tiger I 2 2
- ventoslavek M18 Hellcat 1 1
- KO3AK_77_UA T29 1
- Nikolonikolo1 Jagdpanzer IV 1 3
- krzychuuu2605 MT-25 1 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 10/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1880
- {{ ::replay.translations.damageDealt.sniper }} 885
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 5/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 112
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/5
- {{ ::replay.translations.mileage.label }} 0,74
Received | 28 596 | 28 596 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,405 | -4,405 | ||||
Auto-resupply ammunition | -49,000 | 0 | -49,000 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -44,809 | 0 | -30,511 | 0 |
- Starting time 14:52
- Battle duration 5 min 30 s
- Time of destruction 4 min 44 s
Received | 397 | 20 | 397 | 20 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 179 | 179 | ||||
Total: | 576 | 20 | 775 | 30 |
- Version: 1.19.0
- Server game time: 2023-01-10 14:52
-
Spawn: I
- Battle type: Regular
- Uploaded: panzerhayvan
Replay description
my gunmark fell from 92% to 82% in 30 battles after having the chatban. both teams have 2 scouts each, both of our scouts are blacklisted players and look what one of them does just as we find a good opportunity to defend. last night another blacklisted scout jumped from the hill/balcony on ghosttown map 3 times. on second one rng said no and somehow he didnt die so he climbed and jumped to death for third time. answer to why this game has only 1k blacklist is this: if you had a chance to blacklist 300k ani,mals on eu server, you would easily see that most of the times those animals will be in your team. thats the reason wg limits the blacklist for years because their mm system has variables relying on cathegorized permabot players.
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