4. meccs
Personal Score
Team Score
Detailed Report
Defeat
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
228 583
1 818
30
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
T95/FV4201 Chieftain
T95/FV4201 Chieftain
__Victory [TRIGG]
24.10.2022 16:31
Without Premium With Premium
Credits 68 323 68 323
Experience 1241 1818
Detailed Report
Statistics for __Victory
Battle efficiency Σ: 2 8685 4 2080 1435 4 -
  • leontaull T110E5 1 1 4
  • o0PaperMen_Minh_2018 M53/M55
  • MajNejmBorewicz [1BPPB] Jagdtiger 1 3
  • Krzychu_651 [IWGY] FV215b 1 2 2
  • GibKette Prototipo Standard B 1
  • karlaadon12374667 T95/FV4201 Chieftain 1
  • SadmanGun Super Conqueror 1 3
  • ruser215 [AMIG0] Type 4 Heavy 2
  • Where_lS_Spoot [PBP4F] Object 430U 1 1
  • Creativity Object 257 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 37
  • {{ ::replay.translations.shots.hits }} 30/20
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 8685
  • {{ ::replay.translations.damageDealt.sniper }} 2514
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 10
  • {{ ::replay.translations.received.blocked }} 2080
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1435
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,88
Credits With Premium
Received 68 323 68 323
Personal Reserves bonus 54 528 54 528
Action / Personal missions payout 65 000 65 000
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 192,231 228,583
 
Auto-repair vehicle -33,208 -33,208
Auto-resupply ammunition -169,900 0 -169,900 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -70,877 0 -34,525 0
Time
  • Starting time 16:31
  • Battle duration 13 min 53 s
  • Time of destruction 13 min 47 s
Experience
Received 739 37     739 37
Achievements 415 21     415 21
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 87       87  
 
 
Total: 1 241 58 1 818 87
  • Version: 1.18.1
  • Server game time: 2022-10-24 16:31
  • Spawn: II
  • Battle type: Regular
  • Uploaded: __Victory

Replay description

No description

Replay's comments (0)