Char Futur 4, Ghost Town, Assault
Personal Score
Team Score
Detailed Report
Defeat
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
149 698
1 803
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Assault
Ghost Town
Char Futur 4
Char Futur 4
iFacePalm [HOKX]
05.08.2021 00:27
Without Premium With Premium
Credits 47 012 47 012
Experience 1302 1803
Detailed Report
Statistics for iFacePalm
Battle efficiency Σ: 2 5336 3 360 - 1 -
  • pukimo0010 LT-432 2
  • JaydenLeeHughes IS-3 2
  • C0RTIZON T54E1 1 2
  • BRemix_20 [HA-MI] UDES 03 1
  • kikus3000 [GPN] AMX Canon d'assaut 105 2
  • trolufarasinapse [ROVA] Waffenträger auf Pz. IV 1 3
  • eserim_eu Tortoise 1 2
  • FD1982 Kampfpanzer 07 RH 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 14/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5336
  • {{ ::replay.translations.damageDealt.sniper }} 4028
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 360
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,29
Credits With Premium
Received 47 012 47 012
Action / Personal missions payout 65 000 65 000
Achievements 4 320 4 320
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 116,332 149,698
 
Auto-repair vehicle -18,090 -18,090
Auto-resupply ammunition -51,710 0 -51,710 0
Auto-resupply consumables 0 0 0 0
 
Total: 46,532 0 79,898 0
Time
  • Starting time 00:27
  • Battle duration 8 min 4 s
  • Time of destruction 7 min 59 s
Experience
Received 637 32     637 32
Achievements 365 18     365 18
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 75       75  
For playing in a Platoon 225     225
 
 
Total: 1 302 50 1 803 75
  • Version: 1.13.0
  • Server game time: 2021-08-05 00:27
  • Spawn: II
  • Battle type: Regular
  • Uploaded: iFacePalm

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