VK 168.01 (P), Tundra, Standard
Personal Score
Team Score
Detailed Report
Victory
II class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
173 782
4 538
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Tundra – Standard
Tundra
VK 168.01 (P)
VK 168.01 (P)
iFacePalm [HOKX]
26.11.2021 11:47
Without Premium With Premium
Credits 55 014 55 014
Experience (x{3} for the first win in a day) 3074 4538
Detailed Report
Statistics for iFacePalm
Battle efficiency Σ: 3 2474 3 1605 468 1 -
  • krys21 Super Hellcat 1
  • Magic_Dust [D2L3] VK 36.01 (H) 2
  • Skokodollo [BEDGE] M26 Pershing 2 1 2
  • komic [LRP-A] Strv 74
  • _R_O_C_O_ [CSRS] Lorraine 40 t 1
  • CapsLock_338_1 T-43 5 2 3
  • PROBOSZCZ_PAN [TACA] VK 28.01 mit 10,5 cm L/28
  • MasterNoob_656 T-50-2 1
  • pinek33 IS 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 9/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2474
  • {{ ::replay.translations.damageDealt.sniper }} 415
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1605
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 4/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 468
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 9/0
  • {{ ::replay.translations.mileage.label }} 1,29
Credits With Premium
Received 55 014 55 014
Personal Reserves bonus 41 261 41 261
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 146,275 173,782
 
Auto-repair vehicle -4,540 -4,540
Auto-resupply ammunition -11,770 0 -11,770 0
Auto-resupply consumables 0 0 0 0
 
Total: 129,965 0 157,472 0
Time
  • Starting time 11:47
  • Battle duration 4 min 37 s
  • Time of destruction -
Experience
Received 976 49     976 49
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Personal Reserves bonus 148     148
Bonus for Premium vehicle tier 146       146  
 
 
Total: 3 074 795 4 538 870
  • Version: 1.14.1.4
  • Server game time: 2021-11-26 11:47
  • Spawn: I
  • Battle type: Regular
  • Uploaded: iFacePalm

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