Type64gettingadrawina1vs4withnoshell_left and almost 4 minutes on the clock
Personal Score
Team Score
Detailed Report
Draw
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
74 030
2 504
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Prokhorovka – Standard
Prokhorovka
Type 64
Type 64
Hamsterkicker [KWAAK]
20.01.2023 19:37
Without Premium With Premium
Credits 44 493 44 493
Experience 1862 2504
Detailed Report
Statistics for Hamsterkicker
Battle efficiency Σ: 4 2254 7 2 1618 2 -
  • Konstantin_82 T-50-2
  • FIFI_2014_hero [D_FOX] FV304
  • meren42 KV-2
  • Senshine_pl Strv 74 4
  • TurboCharger [VELLI] VK 36.01 (H) 2
  • atzepengpeng [AUGE] SU-100Y
  • Jypse1244 T37 2 4
  • 9pr AMX 12 t 1 3
  • Mifreeman T78 1 3
  • IHIte08 Jagdpanzer IV 1 2
  • Grucha801380 [GOOUT] M4A3E8 Thunderbolt VII 2 1 2
  • Rougr [CS_BO] Strv 74 1
  • Krystian_Szulecki VK 30.01 (P) 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 45
  • {{ ::replay.translations.shots.hits }} 34/22
  • {{ ::replay.translations.shots.heHits }} 4
  • {{ ::replay.translations.damageDealt.total }} 2254
  • {{ ::replay.translations.damageDealt.sniper }} 1879
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1618
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/94
  • {{ ::replay.translations.mileage.label }} 7,67
Credits With Premium
Received 44 493 44 493
Achievements 4 860 4 860
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 49,353 74,030
 
Auto-repair vehicle -2,931 -2,931
Auto-resupply ammunition -52,756 0 -52,756 0
Auto-resupply consumables 0 0 0 0
 
Total: -6,334 0 18,343 0
Time
  • Starting time 19:37
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 810 41     810 41
Achievements 474 24     474 24
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 578       578  
 
 
Total: 1 862 65 2 504 98
  • Version: 1.19.1
  • Server game time: 2023-01-20 19:37
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Hamsterkicker

Replay description

Time stamps:
14.05 start spotting midridge.
13.13.Enemy pushes hard on hill at E0 teams gets overrun
11.30 retreat to 3-4 line
11.10 AMX 12t pushes cap, i spot, track and kill him
enemy team pushes up but gets outspotted
9.38 Kill on STRV74.
8.01: STRV74 that covered rails gets killed
7.10 I go over rails and kill JPZIV
Drive to their base line hopin to catch arty. I find t-37 and kill him at 5.27.
Only have 1 Prem and 7 HE shells left.
3.52 Spot SU 100-Y and waste all my shells except 1.My last teamm8 type58 gets killed at 3.35.Now 1 vs 4.
2.57 enemy starts capping and I decide to go all the way around to 0-line
1.38 I outspot Thunderbolt on cap but I hold my shot until 3 secs are left.I reset with my last shot.
0.26 Thunderbolt finds me I take a couple of shots and get tracked, with 1 HP left I manage to hide behind the wreck of a tank and survice.. draw

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