1 проти 4 на АМХ М4 54 (1 vs 4 on АМХ М4 54)
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
119 582
2 840
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
AMX M4 mle. 54
AMX M4 mle. 54
Unreal_Nightmare [EC_UA]
27.01.2023 14:49
Without Premium With Premium
Credits 53 147 53 147
Experience 2209 2840
Detailed Report
Statistics for Unreal_Nightmare
Battle efficiency Σ: 6 6111 4 2450 326 4 -
  • Oleg___78 [U-BP] AMX 13 105 1 1
  • Tankistivoin25 [S-OP] Vz. 55 1 1
  • 7ABSOLUT7 [S__TS] Manticore 1 1
  • PREPODavaTEL24 [356UA] Grille 15 1 1 1
  • 1GreyGo1 Leopard 1
  • sooot [SO_LS] T92 HMC 1
  • Endre Super Conqueror 2
  • Urii_Dictanks7792 TVP T 50/51 1 1 2
  • Nazar_2008_ [PUK-Y] Panhard EBR 105
  • Andrey3499UR [PUK-Y] FV217 Badger
  • DonKarleone001 Bat.-Châtillon 155 58 1
  • grob581958 Type 5 Heavy 1 1 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 14/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6111
  • {{ ::replay.translations.damageDealt.sniper }} 1856
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 2450
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 326
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/6
  • {{ ::replay.translations.mileage.label }} 5,41
Credits With Premium
Received 53 147 53 147
Personal Reserves bonus 39 861 39 861
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 93,008 119,582
 
Auto-repair vehicle -24,855 -24,855
Auto-resupply ammunition -73,035 0 -73,035 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -44,882 0 -18,308 0
Time
  • Starting time 14:49
  • Battle duration 14 min 2 s
  • Time of destruction 14 min 1 s
Experience
Received 1 262 63     1 262 63
Fine for causing damage to allies 0 0
Personal Reserves bonus 947 285     947 285
 
 
Total: 2 209 348 2 840 380
  • Version: 1.19.1
  • Server game time: 2023-01-27 14:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Unreal_Nightmare

Replay description

Спочатку був звичайний бій, як завжди в рандомі, залишився один проти чотирьох та в якийсь момент відчув що можу його затащити і також арта не впливає на бій)(At first there was a normal battle, as always in random, I was left alone against four and at the very moment I felt that I could drag him and also the arta does not affect the battle))

Replay's comments (0)