WZ-111 Qilin, Tundra, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
165 662
3 686
32
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Tundra – Standard
Tundra
WZ-111 Qilin
WZ-111 Qilin
__CELL__ [_LAST]
28.01.2023 13:35
Without Premium With Premium
Credits 73 627 73 627
Experience 2893 3686
Detailed Report
Statistics for __CELL__
Battle efficiency Σ: 9 8232 8 2620 - 3 -
  • Lupajs [C_N_N] Strv 103-0 1 3
  • Gentle0ne Object 260 1
  • alexthomas2012 AMX 50 120 2
  • DEMOLKA_248 [SM4SH] FV215b 2 3 2
  • Woti1965 [LICHT] T-100 LT 2 3 2
  • olejon1982 Char Mle. 75 2
  • csivava_HUN_ [RMHA] Grille 15 1
  • Jupp_186 [BD19] Char Futur 4 1 2
  • papunchoo [SOABG] BZ-68 1 1
  • cxno1255_JUC3 UDES 16 1 2
  • Breathe_Of_Forch [7REDS] T110E5 2
  • Waldhoer ST-II 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 24/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8232
  • {{ ::replay.translations.damageDealt.sniper }} 943
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2620
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 12/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/63
  • {{ ::replay.translations.mileage.label }} 5,2
Credits With Premium
Received 73 627 73 627
Personal Reserves bonus 55 221 55 221
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 128,848 165,662
 
Auto-repair vehicle -27,923 -27,923
Auto-resupply ammunition -144,000 0 -144,000 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -66,075 0 -29,261 0
Time
  • Starting time 13:35
  • Battle duration 14 min 37 s
  • Time of destruction -
Experience
Received 1 585 79     1 585 79
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 189 357     1 189 357
Bonus for Premium vehicle tier 119       119  
 
 
Total: 2 893 436 3 686 476
  • Version: 1.19.1
  • Server game time: 2023-01-28 13:35
  • Spawn: II
  • Battle type: Regular
  • Uploaded: __CELL__

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