Carrying our team to victory
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
280 656
6 367
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Lansen C
Lansen C
Clxudy_TopG [3IQ]
31.01.2023 11:27
Without Premium With Premium
Credits 124 736 124 736
Experience 5356 6367
Detailed Report
Statistics for Clxudy_TopG
Battle efficiency Σ: 6 5715 11 1 3482 6 -
  • nakosb1 [ARTY-] T32 3 5
  • X4ndii Kampfpanzer 07 RH 1 1
  • waldo_zdobywacz [ZUBY] STG Guard 1 2
  • noob_v_tankax1 [SHEXE] SU-152 2
  • Slava_Na_IMHOTEB [6IPKA] T26E4 SuperPershing 1
  • Fusekla [MI1] T-10 1
  • Teuteuzer_warrior BZ-58 1 1 1
  • Rorty_dog [CWRDS] Lorraine 155 mle. 50 1 1
  • BossAnnihi SU-152
  • djabir007 Hotchkiss EBR 1
  • Dominik8338 Waffenträger auf Pz. IV 1
  • zekeJ [SR_PA] T-103
  • Edison_40 Объект 283 1 2
  • Ciclopu_cu_Ranga [TWW--] BZ-58 3 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 25/21
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5715
  • {{ ::replay.translations.damageDealt.sniper }} 1587
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 12/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3482
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/83
  • {{ ::replay.translations.mileage.label }} 3,82
Credits With Premium
Received 124 736 124 736
Personal Reserves bonus 93 552 93 552
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 218,288 280,656
 
Auto-repair vehicle -6,954 -6,954
Auto-resupply ammunition -124,910 0 -124,910 0
Auto-resupply consumables -26,000 0 -26,000 0
 
Total: 60,424 0 122,792 0
Time
  • Starting time 11:27
  • Battle duration 9 min 51 s
  • Time of destruction -
Experience
Received 2 021 101     2 021 101
Fine for causing damage to allies 0 0
Personal Reserves bonus 3 032 456     3 032 456
Bonus for Premium vehicle tier 303       303  
 
 
Total: 5 356 557 6 367 608
  • Version: 1.19.1
  • Server game time: 2023-01-31 11:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Clxudy_TopG

Replay description

14:00 cross the open field to begin my push
13:20 till 12:15 kill enemies and begin spotting the hiding tanks in base and punishing any enemy players
11:30 try to spot WT auf and secure a better position to punish enemies
11:16 - he gets spotted and punished
10:30 - punish tier XI and revenge on artillery
10:15 kill their crucial light tank
10:00 punish t32 for crossing,
09;25 begin killing him after mistake
08;58 last minute decap of base start of capture ours
07:55 over push into a heavy to allow me to decap my base
07:20 decap and kill enemy capturing base
rest of game played slowly to spot and kill enemies pushing or standing out of postion



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