a
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
144 968
3 736
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
Super Conqueror
Super Conqueror
finalgoodbye_20
01.02.2023 18:08
Without Premium With Premium
Credits 64 430 64 430
Experience (x{2} for the first win in a day) 2490 3736
Detailed Report
Statistics for finalgoodbye_20
Battle efficiency Σ: 1 6662 6 4100 1709 4 -
  • danielos_100 [BPOPA] T-10 1 2 2
  • sergey_111_2017 Strv 103B 1
  • ElderDeath3 T95 2
  • BG_Leopard [BG_VR] Type 5 Heavy 1 2
  • _Cooky_ [_B_K_] M53/M55
  • plastiras5_42 Оbject 279 1
  • MrocznyWojownik19 [DNM-] Object 263 1 1
  • stepan_0 T30 2
  • geras333 Progetto M40 mod. 65 1 2 3
  • vidra4 [COSL] Centurion Action X 1
  • toko84321 IS-4 5 1 3
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 25/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6662
  • {{ ::replay.translations.damageDealt.sniper }} 834
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 4100
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 10/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1709
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,52
Credits With Premium
Received 64 430 64 430
Personal Reserves bonus 48 323 48 323
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 112,753 144,968
 
Auto-repair vehicle -19,480 -19,480
Auto-resupply ammunition -132,000 0 -132,000 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: -48,727 0 -16,512 0
Time
  • Starting time 18:08
  • Battle duration 7 min 47 s
  • Time of destruction -
Experience
Received 1 245 62     1 245 62
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 490 124 3 736 186
  • Version: 1.19.1
  • Server game time: 2023-02-01 18:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: finalgoodbye_20

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