Pool's, Steel wall, High caliber, Cool headed
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
115 692
20 368
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Sand River – Standard
Sand River
M4A3E8 Thunderbolt VII
M4A3E8 Thunderbolt VII
SeaHawkD [TRIGG]
09.02.2023 21:33
Without Premium With Premium
Credits 59 329 59 329
Experience 19290 20368
Detailed Report
Statistics for SeaHawkD
Battle efficiency Σ: 10 3736 18 1885 968 3 -
  • cobrabo Cromwell 2 2
  • Lt_Popov StuG IV 4 1 2
  • HeinzGuderian_Hans T-34-85M 1
  • col_Gibson M10 RBFM 1
  • Javier112 Pz.Kpfw. IV Ausf. H 1 3
  • doc22481 Pudel 2 5
  • penciez T-28 8 1
  • LordKoalanex12_2016 T-28 1 1 1
  • Swamp_ghost КВ-1С с МЗ 5 5
  • Marc864 [1PJD] Matilda 1 2 2
  • miverumi [TAK3] T-28 2
  • klimi67 [1PJD] Matilda 1 1 3
  • DrakonSD Type 58 5 1 5
  • IronCAT_ StuG III Ausf. B 2 2 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 55
  • {{ ::replay.translations.shots.hits }} 38/34
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3736
  • {{ ::replay.translations.damageDealt.sniper }} 1351
  • {{ ::replay.translations.received.label }} 28
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 22
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1885
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 14/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 968
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,22
Credits With Premium
Received 59 329 59 329
Battle payments 26 698 26 698
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 86,027 115,692
 
Auto-repair vehicle -2,003 -2,003
Auto-resupply ammunition -86,400 0 -86,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -22,376 0 7,289 0
Time
  • Starting time 21:33
  • Battle duration 11 min 43 s
  • Time of destruction 11 min 42 s
Experience
Received 2 155 108     2 155 108
Fine for causing damage to allies 0 0
Personal Reserves bonus 3 233 486     3 233 486
For military maneuvers 405     405
Action / Personal missions payout 12 932 0     12 932 0
Bonus for Premium vehicle tier 970       970  
 
 
Total: 19 290 999 20 368 1053
  • Version: 1.19.1
  • Server game time: 2023-02-09 21:33
  • Spawn: II
  • Battle type: Regular
  • Uploaded: SeaHawkD

Replay description

Highest base xp of patch 1.19.