Obj 430 6%gunmark in the first minutes
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
51 099
2 276
7
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Fisherman's Bay – Standard
Fisherman's Bay
Object 430U
Object 430U
RelativePerformance [GRATE]
12.02.2023 15:12
Without Premium With Premium
Credits 51 099 51 099
Experience (x{2} for the first win in a day) 2276 2276
Detailed Report
Statistics for RelativePerformance
Battle efficiency Σ: 4 5643 8 3150 497 4 -
  • Snipre102 T54E1 1 2 2
  • Theexplor3r M54 Renegade 2 2
  • Greg10 WZ-111 model 1-4 1 2 3
  • Rudy_Janusz [NC_R] T77 1 1 3
  • krystian123171 [NO_NI] T-10 1 2
  • desertstorm_2701 [LPNCH] T110E4 1 3 3
Our Team
1 RelativePerformance [GRATE] Object 430U 5643 4 1138 7
1 Cvele__15 [LZ_SQ] FV4005 Stage II 4161 3 705 2
3 seferiss [HETAS] Rhm.-Borsig Waffenträger 3052 1 819
3 giannikas12 [HETAS] IS-M 1929 0 739
troszka77 [L-B-P] TS-5 1905 2 913
3 ErebusGR [HETAS] ELC EVEN 90 1235 2 1439 2
wrizer Charioteer 1185 0 606
_Reminiscence_ TNH T Vz. 51 1018 0 619
NDAchmed [BD-RO] Object 704 778 0 559
Holdfast1k38 AE Phase I 776 0 616
2 Rise_of_Phoenix [GORLL] Kampfpanzer 07 RH 419 3 600
2 ichallo135 CS-52 299 0 429
Taysen18 Object 261 0 0 420
Starszy_Plutonowy_P [THE_A] M103 0 0 442
Aman_art TNH 105/1000 0 0 410
Enemy Team
Greg10 WZ-111 model 1-4 3265 1 491 2
Heterosapiens20 [RONCS] Object 140 2674 1 296 2
desertstorm_2701 [LPNCH] T110E4 2359 1 296
Theexplor3r M54 Renegade 2243 0 418 2
Snipre102 T54E1 1385 2 310
3 darthgrucha [_PAC_] Progetto M35 mod 46 1204 0 258
2 6damian6 [-ZSP-] TS-5 1132 0 209
2 Rudy_Janusz [NC_R] T77 750 0 255
krystian123171 [NO_NI] T-10 686 1 231
Gattusi [OLIMP] Object 261 508 0 164
steelbuddy_666 LT-432 183 0 289
ondro666 [SVK1] T30 0 0 105
1 Volt_001 [SULTN] Kanonenjagdpanzer 105 0 0 115
3 bif1972 [_PAC_] CS-53 0 0 109
1 divosh ISU-152 0 0 111
  • Shots fired
  • direct hits/penetrations /
  • splash damage
  • Damage
  • from a distance of more than 300 meters
  • Hits received
  • penetrations
  • Hits received as a result of splash damage
  • Damage blocked by armor
  • Damage caused to allies (destroyed/HP)
  • Enemy vehicles spotted
  • Enemy vehicles damaged/destroyed /
  • Damage upon detecting
  • Damage to enemy vehicles stunned by player
  • Stuns caused
  • Base capture/defence points /
  • Distance traveled
Close
Statistics
  • Shots fired 19
  • direct hits/penetrations 18/15
  • splash damage 0
  • Damage 5643
  • from a distance of more than 300 meters 0
  • Hits received 8
  • penetrations 1
  • non-penetration 7
  • Hits received as a result of splash damage 0
  • Damage blocked by armor 3150
  • Damage caused to allies (destroyed/HP) 0/0
  • Enemy vehicles spotted 4
  • Enemy vehicles damaged/destroyed 6/4
  • Damage due to the player’s assistance 497
  • Damage to Enemy Vehicles Stunned by You 0
  • Stuns caused 0
  • Base capture/defence points 0/0
  • Distance traveled 1,44
Credits With Premium
Received 51 099 51 099
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,179 -5,179
Auto-resupply ammunition -20,520 0 -20,520 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 22,400 0 22,400 0
Time
  • Starting time 15:12
  • Battle duration 7 min 58 s
  • Time of destruction 7 min 57 s
Experience
Received 1 138 57     1 138 57
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 276 114 2 276 114
  • Version: 1.19.1
  • Server game time: 2023-02-12 15:12
  • Spawn: I
  • Battle type: Regular
  • Uploaded: RelativePerformance

Replay description

mate it from 54% to 60% in 10 minutes the round was amazing.

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-10-27 в 21:01
  • #2 You did it again!
    ok30 2023-10-27 в 21:02
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-10-27 в 21:02