Quickybaby / GW Panther getting it done!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
101 009
2 368
Raider
Raider
Capture the enemy base and remain undetected during the entire battle. The icon in the service record displays the number of times the achievement was awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Cliff – Standard
Cliff
G.W. Panther
G.W. Panther
AMSRocker [SPRAY]
13.02.2023 20:20
Without Premium With Premium
Credits 31 009 31 009
Experience (x{2} for the first win in a day) 2368 2368
Detailed Report
Statistics for AMSRocker
Battle efficiency Σ: 5 2812 18 - - - 792
  • omardroid707 [BFPT] E 25 1 1
  • lilMazeya Tiger I 1 2
  • Captain_Cheetos Lorraine 155 mle. 50 2 2
  • Fitzhampton [THRET] M4A3E8 Thunderbolt VII 1 2
  • ShoGun99 G.W. Panther 1 2 1
  • Omehgaruler [S_S_T] M6
  • Wendigo_115 T-34-85M 1 1
  • International98 Škoda T 25 1 1
  • c294mpd M18 Hellcat 1 5 1
  • Harley_103 AT 8 2 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 9/3
  • {{ ::replay.translations.shots.heHits }} 12
  • {{ ::replay.translations.damageDealt.total }} 2812
  • {{ ::replay.translations.damageDealt.sniper }} 2812
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 792
  • {{ ::replay.translations.stunsCaused }} 10
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 1,43
Credits With Premium
Received 31 009 31 009
Action / Personal missions payout 70 000 70 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,326 -1,326
Auto-resupply ammunition -20,160 0 -20,160 0
Auto-resupply consumables 0 0 0 0
 
Total: 79,523 0 79,523 0
Time
  • Starting time 20:20
  • Battle duration 14 min 38 s
  • Time of destruction -
Experience
Received 1 184 59     1 184 59
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 368 118 2 368 118
  • Version: 1.19.1
  • Server game time: 2023-02-13 20:20
  • Spawn: II
  • Battle type: Regular
  • Uploaded: AMSRocker

Replay description

Some times it's not all about the damage but the style! Just a good all around great game in the GW! Imp. Rotation Mech / Rammer / Gun Laying Drive. 87% on my 4th skill/perks. Gunner is 100% Snap shot. Yes I said Snap Shot. It really pays off in this GW Panther!!! No Equip is bond or bounty. No food or directives used either. Just a soild crew and the RNG monster staying away.

Replay's comments (1)

  • #1 I had seen that my team had two AFK guys on our cap and that we were going to loose so I jumped up and ran to the cap to ensure our team got the win.
    AMSRocker 2023-02-13 в 21:12