SU-100M1 stock
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
97 232
4 085
60
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Safe Haven – Standard
Safe Haven
SU-100M1
SU-100M1
_minemax_beast_ [GJ12]
21.02.2023 12:45
Without Premium With Premium
Credits 43 214 43 214
Experience 3177 4085
Detailed Report
Statistics for _minemax_beast_
Battle efficiency Σ: 6 4942 8 3295 390 2 -
  • xxxxSERxxxx [ZNMK] Jagdpanther 3 1 3
  • tosia879 AT 8 1 4
  • Boss_123_hero LTG 3 2
  • daemonblack3 [RTBM] AMX 12 t 1
  • Pandagruel Sturer Emil 2 3
  • mero_merone [NOOM] Leo 2 2
  • leonpaul2010 [9-LEG] KV-2 1 1 3
  • skorik967 Hummel 1
  • theodorus_1312 AMX 12 t 1
  • johny_win Tiger 131 3 3 3
  • ARTIARIS1902 Tiger 131 1
  • Pietrass82 T-34-85
  • ale1001 [FIN_G] S-51
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 26/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4942
  • {{ ::replay.translations.damageDealt.sniper }} 869
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 3295
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 390
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/20
  • {{ ::replay.translations.mileage.label }} 3,71
Credits With Premium
Received 43 214 43 214
Personal Reserves bonus 32 411 32 411
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 75,625 97,232
 
Auto-repair vehicle -4,866 -4,866
Auto-resupply ammunition -94,668 0 -94,668 0
Auto-resupply consumables -60,000 0 -60,000 0
 
Total: -83,909 0 -62,302 0
Time
  • Starting time 12:45
  • Battle duration 12 min 55 s
  • Time of destruction -
Experience
Received 1 815 91     1 815 91
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 362 274     1 362 274
 
 
Total: 3 177 365 4 085 411
  • Version: 1.19.1
  • Server game time: 2023-02-21 12:45
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _minemax_beast_

Replay description

full game was good
14:00-12:10 farming tigers and at-8
11:05-10:38 trying snipe something
10:30-10:00 farming kv2 and bounce
7:10-6:48 catch LTG
5:50-4:20 fighting agnist TDS
4:00-3:15 returning to our base beacause enemies caping
3:15-2:45 fighting for base, 1v1 with Leo and last DMG
after 2:45 bassotto kiling last enemy

Replay's comments (0)