char MLE only with bots
Personal Score
Team Score
Detailed Report
Defeat
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
146 280
1 580
30
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Glacier – Standard
Glacier
Char Mle. 75
Char Mle. 75
The_Predator_2015 [FOR42]
19.03.2023 11:40
Without Premium With Premium
Credits 63 563 63 563
Experience 1078 1580
Detailed Report
Statistics for The_Predator_2015
Battle efficiency Σ: 2 4037 6 1 546 5 -
  • Blondynkaaaaa [GACKI] Löwe
  • Strychx Mäuschen
  • marchenoxxx Progetto M35 mod 46 3
  • mate6789 [RNGT] M47 Patton Improved 1 3
  • UusiSuomi T-54 ltwt. 1 2 4
  • ThraxAUD [BG-R] GSR 3301 Setter 2
  • ROZGRZESZACZ [TN0R] Progetto M35 mod 46 2 5
  • ozodbek0940 [L_P_G] T20 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 23/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4037
  • {{ ::replay.translations.damageDealt.sniper }} 2191
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 546
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3
Credits With Premium
Received 63 563 63 563
Action / Personal missions payout 40 000 40 000
Achievements 7 290 7 290
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 110,853 146,280
 
Auto-repair vehicle -12,100 -12,100
Auto-resupply ammunition -52,800 0 -52,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 45,953 0 81,380 0
Time
  • Starting time 11:40
  • Battle duration 10 min 50 s
  • Time of destruction 7 min 16 s
Experience
Received 638 32     638 32
Achievements 365 18     365 18
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 75       75  
 
 
Total: 1 078 50 1 580 75
  • Version: 1.20.0
  • Server game time: 2023-03-19 11:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: The_Predator_2015

Replay description

please, watch the game from minute 7:33 and see the 4 BOTS that lose the battle playing incomprehensible. thanks to WG battles like this are lost because half the team are bots. Meanwhile, the important thing is to modify maps instead of fixing the game experience. regrettable.

Replay's comments (0)