Charlemagne, Lakeville, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
271 664
14 731
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
Charlemagne
Charlemagne
DNB_STV_MD [VA_L]
30.03.2023 23:55
Without Premium With Premium
Credits 113 193 113 193
Experience 13877 14731
Detailed Report
Statistics for DNB_STV_MD
Battle efficiency Σ: 4 5868 5 2280 1236 2 -
  • martianoidz T28 Concept 4 1
  • Mustang26rus T-43 2 1 3
  • andatronn19 [UT99] Char Futur 4 1
  • van_www [H4TED] T29 1 1 3
  • YankiDoodle [BCU] TNH 105/1000 1 1
  • andrejka3235 [D0Z0R] AT 7 1
  • VIPstirlitz [TUBR] T26E5 Patriot 1 3
  • Sergey197824 T-34-3 1 1 4
  • bombila_tva [3CY-C] T30
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 22/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5868
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2280
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1236
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,66
Credits With Premium
Received 113 193 113 193
Personal Reserves bonus 84 895 84 895
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 198,088 271,664
 
Auto-repair vehicle -7,035 -7,035
Auto-resupply ammunition -134,400 0 -134,400 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 53,653 0 127,229 0
Time
  • Starting time 23:55
  • Battle duration 8 min 33 s
  • Time of destruction 8 min 32 s
Experience
Received 1 708 85     1 708 85
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 281 256     1 281 256
Action / Personal missions payout 10 248 0     10 248 0
Bonus for Premium vehicle tier 256       256  
For playing in a Platoon 384     384
 
 
Total: 13 877 341 14 731 384
  • Version: 1.20.0
  • Server game time: 2023-03-30 23:55
  • Spawn: I
  • Battle type: Regular
  • Uploaded: DNB_STV_MD

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