Concept 1B Easy Peasy 7k 6 Kills Mega-Carry
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Personal Score
Team Score
Detailed Report
Victory
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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
127 244
2 536
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Studzianki – Standard
Concept 1B
Gushing_Grannies [ROLED]
Without Premium | With Premium | |
---|---|---|
Credits | 65 253 | 65 253 |
Experience | 1731 | 2536 |
Battle efficiency
Σ:
6
7258
6
2130
1005
3
-
- DouglasEyer T28 Prototype 1 1 3
- Arhida [14A] Centurion Mk. I
- oreo_boec_2014 Object 257 1 2
- Spoonology [GO4T] Kampfpanzer 50 t 2 1
- TheMobMonster [WWG1] UDES 14 Alt 5 3
- Jack_Kubiak [I_T] M47 Patton Improved 1
- Benom1978 FV4004 Conway 1 1
- 73Easting_ [GO4T] Kampfpanzer 50 t 1 1
- nacho_tank33 AE Phase I 1 2
- Tankionline_railgun [TIP] T 55A 2 2
- redleg69 [GEAD] M53/M55
- sabare [-907-] BZ-176 1 2
- KC9160 Strv S1
- Neo1911 Progetto M35 mod 46 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 32
- {{ ::replay.translations.shots.hits }} 29/20
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7258
- {{ ::replay.translations.damageDealt.sniper }} 1947
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 2130
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 11/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 1005
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,66
Credits
With Premium
Received | 65 253 | 65 253 | ||||
Battle payments | 29 364 | 29 364 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 94,617 | 127,244 | ||||
Auto-repair vehicle | -16,541 | -16,541 | ||||
Auto-resupply ammunition | -70,660 | 0 | -70,660 | 0 | ||
Auto-resupply consumables | -26,000 | 0 | -26,000 | 0 | ||
Total: | -18,584 | 0 | 14,043 | 0 |
Time
- Starting time 04:52
- Battle duration 11 min 44 s
- Time of destruction 11 min 43 s
Experience
Received | 1 610 | 81 | 1 610 | 81 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 121 | 121 | ||||
Total: | 1 731 | 81 | 2 536 | 122 |
- Version: 1.20.0
- Server game time: 2023-04-14 04:52
- Spawn: I
- Battle type: Regular
- Uploaded: Gushing_Grannies
Replay description
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