ELC Even 90
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
99 063
1 573
Fjords – Standard
Fjords
ELC EVEN 90
ELC EVEN 90
cedz_games_vraze [KRWLF]
14.04.2023 22:55
Without Premium With Premium
Credits 76 202 76 202
Experience 1573 1573
Detailed Report
Statistics for cedz_games_vraze
Battle efficiency Σ: 3 2783 6 1 2485 3 -
  • N3Ed_c00ki3 [EKOCZ] FV217 Badger 2 5
  • GnaTTT [D_SP] Strv S1 1 2
  • GeologuLup [FS-RU] AMX 30 1er prototype 1 1
  • The_LegendBG [NSBOP] Waffenträger auf Pz. IV 1 2
  • Splash79 FV4202 1 1
  • Lojziksvk Löwe 1 3
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 18/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2783
  • {{ ::replay.translations.damageDealt.sniper }} 456
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2485
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,13
Credits With Premium
Received 76 202 76 202
Battle payments 22 861 22 861
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 99,063 99,063
 
Auto-repair vehicle -3,851 -3,851
Auto-resupply ammunition -29,760 0 -29,760 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: 55,452 0 55,452 0
Time
  • Starting time 22:55
  • Battle duration 8 min 33 s
  • Time of destruction -
Experience
Received 1 430 72     1 430 72
Fine for causing damage to allies 0 0
For military maneuvers 180     180
Bonus for Premium vehicle tier 143       143  
 
 
Total: 1 573 252 1 573 252
  • Version: 1.20.0
  • Server game time: 2023-04-14 22:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: cedz_games_vraze

Replay description

Spotting Enemy TD spot first where i found Strv 1S and WT auf Pz IV, then going back to our base to attack the AMX 30B and to shoot across the map at the enemy Löwe.
I am then getting attacked by the enemy FV4202 and fall back to help against the Badger.
But now that my mag is empty its to dangerous for me to stay there and i fall back further leaving our Progetto 65 behind, after taking out the Löwe i fall back behind the river to spot the badger and FV and took them both out.
After my team dealt with the remaining heavys we took out the last remaining enemy: a Strv 1S flipped on his side

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