Type 5 Heavy, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
38 932
4 650
7
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
Type 5 Heavy
Type 5 Heavy
genya007 [SAW]
15.04.2023 00:23
Without Premium With Premium
Credits 35 393 35 393
Experience (x{5} for the first win in a day) 4650 4650
Detailed Report
Statistics for genya007
Battle efficiency Σ: 2 3017 3 2920 1021 1 -
  • D0N_DiGi_DON [OWW] T57 Heavy Tank 2
  • valler4696 Strv 103B 1 1
  • dedulak Progetto C50 mod. 66 1 1
  • Kurt01 AE Phase I 1
  • uptheleeds [OPAT] Lion 1
  • xXGhost_HeroXx [SAW] Type 5 Heavy
  • OlegPetrik [CR2KS] Object 777 Version II
  • XAHA_B_TPYXAHAX [FUESQ] M53/M55
  • elis3 [WP6] BZ-68 1 1
  • xavier1234 [YETI-] Panhard EBR 105 3 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 5/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3017
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 14
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2920
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1021
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/7
  • {{ ::replay.translations.mileage.label }} 2,87
Credits With Premium
Received 35 393 35 393
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -28,259 -28,259
Auto-resupply ammunition -9,600 0 -9,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 1,073 0 -2,466 0
Time
  • Starting time 00:23
  • Battle duration 11 min 28 s
  • Time of destruction -
Experience
Received 903 45     903 45
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
For playing in a Platoon 135     135
 
 
Total: 4 650 225 4 650 225
  • Version: 1.20.0
  • Server game time: 2023-04-15 00:23
  • Spawn: I
  • Battle type: Regular
  • Uploaded: genya007

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