ustawka :(
Personal Score
Team Score
Detailed Report
Victory
III class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
74 112
4 801
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Berlin – Standard
Berlin
Object 907
Object 907
Repc4q [QU4CK]
26.03.2023 00:11
Without Premium With Premium
Credits 41 173 41 173
Experience 4276 4801
Detailed Report
Statistics for Repc4q
Battle efficiency Σ: 1 4270 3 2730 248 2 -
  • kudhartek [SUMEC] Carro da Combattimento 45t 2
  • Snaggletooth_ [C-L-P] UDES 15/16 1 2
  • DrGonzo_2017 TVP T 50/51 3 2
  • ChSD [SPN-L] AMX M4 mle. 54 2
  • Ivan_2016 Centurion Action X 1 1
  • novy33_1 [PANK] Leopard 1 1 1 1
  • kapitany173 [HP_AL] Controcarro 3 Minotauro 1
  • linico03 Progetto M40 mod. 65 1 1 2
  • _BlaiddDrwg_ Vz. 55 1 2
  • polu11 [01SBP] Object 261
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 19/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4270
  • {{ ::replay.translations.damageDealt.sniper }} 337
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2730
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 248
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,01
Credits With Premium
Received 41 173 41 173
Battle payments 12 352 12 352
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 53,525 74,112
 
Auto-repair vehicle -16,812 -16,812
Auto-resupply ammunition -29,000 0 -29,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -12,287 0 8,300 0
Time
  • Starting time 00:11
  • Battle duration 4 min 24 s
  • Time of destruction 4 min 23 s
Experience
Received 1 049 52     1 049 52
Fine for causing damage to allies 0 0
For military maneuvers 234     234
Action / Personal missions payout 3 148 0     3 148 0
Bonus for Premium vehicle tier 79       79  
 
 
Total: 4 276 286 4 801 312
  • Version: 1.20.0
  • Server game time: 2023-03-26 00:11
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Repc4q

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