Survived the match on 2HP
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
178 627
3 553
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Cliff – Encounter
Cliff
T-54 first prototype
T-54 first prototype
PandyHyun
26.04.2023 19:51
Without Premium With Premium
Credits 57 167 57 167
Experience (x{2} for the first win in a day) 2425 3553
Detailed Report
Statistics for PandyHyun
Battle efficiency Σ: 3 1724 2 390 2033 4 -
  • Mato2908 Progetto M35 mod 46 1 1
  • pieczara93 [G-S-M] Object 703 II 1 2 1
  • jureee [XCROX] Rhm.-Borsig Waffenträger 1
  • L1iss [ORGY] Tiger II 1
  • Kalioftanks ELC EVEN 90
  • Jevous191 Rheinmetall Skorpion 1 1
  • paolo_212 Progetto M35 mod 46 1
  • jonysufro KV-4 1
  • rezli_66 O-Ho 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 10/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1724
  • {{ ::replay.translations.damageDealt.sniper }} 277
  • {{ ::replay.translations.received.label }} 7
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 390
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2033
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/2
  • {{ ::replay.translations.mileage.label }} 1,9
Credits With Premium
Received 57 167 57 167
Personal Reserves bonus 42 876 42 876
Action / Personal missions payout 50 000 50 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 150,043 178,627
 
Auto-repair vehicle -7,399 -7,399
Auto-resupply ammunition -3,780 0 -3,780 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 135,864 0 164,448 0
Time
  • Starting time 19:51
  • Battle duration 9 min 30 s
  • Time of destruction 9 min 29 s
Experience
Received 1 128 56     1 128 56
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 169       169  
 
 
Total: 2 425 112 3 553 168
  • Version: 1.20.0
  • Server game time: 2023-04-26 19:51
  • Spawn: I
  • Battle type: Regular
  • Uploaded: PandyHyun

Replay description

No idea how I didn't die in this match. First game of the day. Rest of the night is probably gonna be horrible :) <3

Replay's comments (0)