3-Mark Game in Chaffee on Prokhorovka
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
46 401
5 595
Prokhorovka – Standard
Prokhorovka
M24 Chaffee
M24 Chaffee
AwesomenessPersonified [LOTE]
26.04.2023 15:05
Without Premium With Premium
Credits 30 934 30 934
Experience 4973 5595
Detailed Report
Statistics for AwesomenessPersonified
Battle efficiency Σ: 3 1915 8 - 1325 6 -
  • J_REB [XREDX] M10 RBFM
  • TechTreeMaster [HAKRZ] Cavalier 1 2
  • Outlander5175 105 leFH18B2 4
  • Taratibo Bishop 1 1
  • 5H4D3_ [QUEUE] Škoda T 24 1 2
  • Luminia25 КВ-1С с МЗ
  • totaltramp M10 Wolverine
  • AggresivelyAverageGuy [VIVA] KV-1 3 6
  • ctrixslayer Pz.Kpfw. V/IV 1
  • jonathanpt_1 Ikv 103 2 4
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 33
  • {{ ::replay.translations.shots.hits }} 25/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1915
  • {{ ::replay.translations.damageDealt.sniper }} 332
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1325
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 5,17
Credits With Premium
Received 30 934 30 934
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,798 -1,798
Auto-resupply ammunition -48,496 0 -48,496 0
Auto-resupply consumables 0 0 0 0
 
Total: -19,360 0 -3,893 0
Time
  • Starting time 15:05
  • Battle duration 13 min 49 s
  • Time of destruction -
Experience
Received 1 243 62     1 243 62
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 730 0     3 730 0
 
 
Total: 4 973 62 5 595 93
  • Version: 1.20.0
  • Server game time: 2023-04-26 15:05
  • Spawn: I
  • Battle type: Regular
  • Uploaded: AwesomenessPersonified

Replay description

Never really saw the appeal with the Chaffee until recently, when I started playing it regularly to train the crew up to 100% so they'd transfer up the tech tree with minimum penalty.
I was extremely pleasantly surprised at how comfortable I was in the vehicle (regardless of mm), and how almost effortlessly the combined dmg stacked up.
After grinding the crew to 100% I decided to go for the 3-mark, just to see if I could.

Equip: vents, exhaust, and optics.
Commander: BIA, Camo, Recon, and partial fourth skill.
Radio operator: BIA and Camo, and partial Sit-Aware.
The rest of the crew is full BIA, and almost full Camo.

Enjoy!

Replay's comments (1)

  • #1 1000 character limit on the description, so here's the rest that wouldn't fit in above... I understand a LT playing the hill instead of the field is rather unusual to see. That was a conscious decision on my part, as I found playing the field to be a rather risky strategy in this vehicle. On the hill you have a much better chance of controlling the engagements, with some fall back cover if necessary. Plus, if you can take the hill, even if the rest of the map falls you can make a very good last stand using the advantage of high ground. In the field you're kind-of at the mercy of the mm. Perhaps there's a joyriding platoon of T67s down there, or a pack of enemy LTs, or a lemming train of enemy TDs and HTs that actually works.
    AwesomenessPersonified 2023-04-27 в 16:01