Leading team to victory
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
55 818
3 515
25
Fadin's Medal
Fadin's Medal
Awarded for destroying the last enemy vehicle in the battle with the last shell remaining in the player's tank. A hero of the Soviet Union, Alexander Fadin was a T-34 commander. Supported by one infantry platoon, Fadin managed to capture and hold the Dashukovka village for 5 hours with one tank, and destroyed 3 tanks, 1 halftrack, 2 mortars and 12 machinegun nests. His crew also shot down an enemy plane with his tank's coaxial machinegun.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ruinberg – Standard
Ruinberg
Pz.Kpfw. 38 (t) n.A.
Pz.Kpfw. 38 (t) n.A.
grenbur [WI_FI]
29.04.2023 20:14
Without Premium With Premium
Credits 37 212 37 212
Experience 2734 3515
Detailed Report
Statistics for grenbur
Battle efficiency Σ: 10 2989 16 1 715 6 -
  • NAJREL StuG III Ausf. B 3
  • divine_2016 [_PSF_] M16/43 Sahariano 1 5
  • alexandru7766 [_PSF_] M16/43 Sahariano 1 3
  • smufy_RNG AMX 40 2 3
  • SzpiegNr12 BT-7
  • balaceanca_2013 [_PSF_] M16/43 Sahariano 1
  • Magic_Gidou34 AMX 40 3 6
  • BlackWolf905yt Matilda 4
  • inder40_1993 Pz.Kpfw. 38 (t) 1 7
  • CutterACR LT vz. 38 4 4
  • Spartial_fighter StuG III Ausf. B 2 4
  • Player_9322840334 BT-5 3 6
  • black_sakCZ2015 SU-76G FT 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 90
  • {{ ::replay.translations.shots.hits }} 62/48
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2989
  • {{ ::replay.translations.damageDealt.sniper }} 556
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 12/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 715
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 4,21
Credits With Premium
Received 37 212 37 212
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -376 -376
Auto-resupply ammunition -69,608 0 -69,608 0
Auto-resupply consumables 0 0 0 0
 
Total: -32,772 0 -14,166 0
Time
  • Starting time 20:14
  • Battle duration 9 min 49 s
  • Time of destruction -
Experience
Received 1 562 78     1 562 78
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 172 234     1 172 234
 
 
Total: 2 734 312 3 515 351
  • Version: 1.20.0
  • Server game time: 2023-04-29 20:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: grenbur

Replay description

At first went to the middle to spot enemies and cause some damage. It was possible to that moment when enemies came closer that forced me to retreat.
With quick decision making I spotted gap in their defence which provide me an oportunity to destroy enemies one by one.
After destroying 4 of them our based started to be invaded. That moment I tried to support our defence from the middle.
I shorten the distance destroyted Stug and went to close fight AMX 40 due lack of gold ammunition, Managed destroy him by shooting between track and side armor, went for last enemy and luckly he was on his side. That was 10th kill and win.

Replay's comments (1)

  • #1 https://youtu.be/fkOUVpy7ESo 4K 60FPS
    Khan_CN 2023-05-18 в 23:02