1 vs 4 at the end then win :)
Personal Score
Team Score
Detailed Report
Victory
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
105 222
2 012
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cliff – Standard
Cliff
SU-130PM
SU-130PM
Lightning_blade_FR [_CDF_]
01.05.2023 01:32
Without Premium With Premium
Credits 70 148 70 148
Experience 1402 2012
Detailed Report
Statistics for Lightning_blade_FR
Battle efficiency Σ: 7 4315 3 - 69 - -
  • IWantmyMoneyback Panther 2 1
  • Lightning_blade_FR [_CDF_] SU-130PM
  • sergeyVigo_1 O-I 1
  • Danego_Perros [EKLAT] Bat.-Châtillon Bourrasque 2
  • vcn5433 SMV CC-56 1
  • FoRCeRoSe [EJARC] VK 75.01 (K) 2
  • progaminh8303 Panther 2
  • Ghost_Cro Semovente M43 Bassotto 1
  • pecata75 [BG_FR] Rheinmetall Skorpion 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 13/10
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 4315
  • {{ ::replay.translations.damageDealt.sniper }} 3547
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 8
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 69
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/1
  • {{ ::replay.translations.mileage.label }} 1,72
Credits With Premium
Received 70 148 70 148
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,710 -5,710
Auto-resupply ammunition -21,675 0 -21,675 0
Auto-resupply consumables 0 0 0 0
 
Total: 42,763 0 77,837 0
Time
  • Starting time 01:32
  • Battle duration 11 min 39 s
  • Time of destruction 11 min 38 s
Experience
Received 1 219 61     1 219 61
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 183       183  
 
 
Total: 1 402 61 2 012 92
  • Version: 1.20.0
  • Server game time: 2023-05-01 01:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Lightning_blade_FR

Replay description

A good ordinary battle at the beginning with 1 vs 4 at the end. It was not so easy to win, but... ;)

The drive 1 vs 4 experienced players starts about 8:15 up to win, despite a dangerous miss to Basotto at 4:08.