HT-15 Tempered Steel Complete
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
110 628
2 057
7
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Murovanka – Standard
Murovanka
Maus
Maus
leviathan2901 [TECH]
06.05.2023 15:27
Without Premium With Premium
Credits 73 752 73 752
Experience 2057 2057
Detailed Report
Statistics for leviathan2901
Battle efficiency Σ: 7 6647 8 9410 1994 2 -
  • Gigears [542ND] ISU-152 2 1 1
  • SpecOpsMerc [WDAL] TS-54 2 2
  • Iron_Ladybug Mäuschen 6 2
  • nate_2017 TS-54 3 1
  • Schmoe [TAC-C] M53/M55 1
  • Steelseries_defender_1 Kranvagn 1 1
  • Creite_97 Leopard Prototyp A 1
  • vanz03 LT-432 1 1
  • FUJI65 E 75 3 1 3
  • Jzachapman GSOR 1008 1 4 2
  • Mike52B [I_T] T92 HMC
  • mechengr2 [QUEUE] SU-130PM 2 1
  • groinmaniea [-VDP-] Spähpanzer Ru 251 2 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 23/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6647
  • {{ ::replay.translations.damageDealt.sniper }} 970
  • {{ ::replay.translations.received.label }} 28
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 21
  • {{ ::replay.translations.received.he }} 6
  • {{ ::replay.translations.received.blocked }} 9410
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 12/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1994
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 7/0
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 73 752 73 752
Personal Reserves bonus 36 876 36 876
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 110,628 110,628
 
Auto-repair vehicle -24,264 -24,264
Auto-resupply ammunition -28,890 0 -28,890 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 51,474 0 51,474 0
Time
  • Starting time 15:27
  • Battle duration 12 min 21 s
  • Time of destruction -
Experience
Received 1 371 69     1 371 69
Fine for causing damage to allies 0 0
Personal Reserves bonus 686 207     686 207
 
 
Total: 2 057 276 2 057 276
  • Version: 1.20.1
  • Server game time: 2023-05-06 15:27
  • Spawn: I
  • Battle type: Regular
  • Uploaded: leviathan2901

Replay description

Against all odds, teammates tried to throw by not capping while our base was open. Luckily the enemy team wasn't smart enough to just cap us out. Been working on HT-15 for many months, this is like my 10th battle in the Maus. It's the tank to use for this mission.

Replay's comments (1)

  • #1 My scouts were floundering around in no-mans-land the entire game. Not providing any spotting but I was still able to get it done.
    leviathan2901 2023-05-06 в 15:50