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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 101 177 | 101 177 |
Experience (x{2} for the first win in a day) | 4242 | 6028 |
- Mara_the_Devil [OCV] Chi-To SP 2 2
- tandatben M12 1
- mocarnyrz P.43 ter 1 1
- nekrasi_05 T26E5 Patriot
- vojvodans [STEPA] IS 2
- Mumpelschlepper [S_WE] Lorraine 155 mle. 50
- GRspartakos21 T-44 2 1
- Afrodita_Karambolo [COVER] TS-54 1 1 2
- aleel_Bereza32 AT 15A 6 1
- VollGAS_Management [D0NE] Лесной дух 1
- Choice23385 T-54 first prototype 1
- ViciousT [FRB] G.W. Panther
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 22
- {{ ::replay.translations.shots.hits }} 15/12
- {{ ::replay.translations.shots.heHits }} 3
- {{ ::replay.translations.damageDealt.total }} 5311
- {{ ::replay.translations.damageDealt.sniper }} 423
- {{ ::replay.translations.received.label }} 16
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 11
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 1280
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 9/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 1217
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,85
Received | 101 177 | 101 177 | ||||
Personal Reserves bonus | 75 883 | 75 883 | ||||
Battle payments | 45 530 | 45 530 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 222,590 | 288,356 | ||||
Auto-repair vehicle | -7,814 | -7,814 | ||||
Auto-resupply ammunition | -105,790 | 0 | -105,790 | 0 | ||
Auto-resupply consumables | -26,000 | 0 | -26,000 | 0 | ||
Total: | 82,986 | 0 | 148,752 | 0 |
- Starting time 22:58
- Battle duration 13 min 25 s
- Time of destruction -
Received | 1 786 | 89 | 1 786 | 89 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
For military maneuvers | 335 | 335 | ||||
Bonus for Premium vehicle tier | 268 | 268 | ||||
For playing in a Platoon | 402 | 402 | ||||
Total: | 4 242 | 513 | 6 028 | 603 |
- Version: 1.20.1
- Server game time: 2023-05-07 22:58
- Spawn: II
- Battle type: Regular
- Uploaded: weakling_EjeSS
Replay description
nothim much happens from the start just some basic trades except some around 10:30 there is a little bit of struggle with AT15A this end at 9:52 finallly hitting shot for thim then later in 9:28 platton mate finally kills him 7:30 crutial shot against T54 mod.1 at 7:15 kill on suicidal t44 at 6:39 brawl tih Chi-to-SP with a bit of luck i was able to kill him at 5:36 cruital kill to save SU-152 which has been important towards the end of the battle at 5:22 flanking the Forest Spirit manage to sucessuly at 4:11arty manages to pen the Forest Spirit which means he is a one shot to me so easy picking for me at 3:49 i was just carrefully peak if the M12 is back on its position where it was last which is find out he did´t move by inch at 3:26 succefully killing the arty after there is a long way of waiting for SU-152 to spot the SU-122-44 and about 1:44 i was already impationed and i did go forward at we aim for each other and missing both so that means arty kill him.
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