WZ-111-1G FT Snipes UNAIMED at long range moving targets, and get the kills
Personal Score
Team Score
Detailed Report
Victory
III class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
97 600
2 202
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
WZ-111-1G FT
WZ-111-1G FT
Mi_General_Pin8 [ARMUR]
10.05.2023 03:30
Without Premium With Premium
Credits 16 718 16 718
Experience (x{2} for the first win in a day) 1468 2202
Detailed Report
Statistics for Mi_General_Pin8
Battle efficiency Σ: 4 1661 3 - 72 - -
  • Darkg7 STA-2 1
  • LEVA_ROST T26E5 Patriot 1
  • Lukstrik_Screater00 Лесной дух 1
  • Aeroesent P.44 Pantera 1 1
  • Murphamania CS-52 1 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 7/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1661
  • {{ ::replay.translations.damageDealt.sniper }} 1356
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 72
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,47
Credits With Premium
Received 16 718 16 718
Battle payments 7 523 7 523
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 89,241 97,600
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -8,200 0 -8,200 0
Auto-resupply consumables 0 0 0 0
 
Total: 81,041 0 89,400 0
Time
  • Starting time 03:30
  • Battle duration 5 min 54 s
  • Time of destruction -
Experience
Received 734 37     734 37
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 468 74 2 202 112
  • Version: 1.20.1
  • Server game time: 2023-05-10 03:30
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Mi_General_Pin8

Replay description

EN
One lucky tank destroyer with horrendous spread scores two spectacular kills on moving, far-off targets WITHOUT aiming.

From minute 10:58 the hunter spots and attacks his prey, to finally devastate it with an incredible and lucky shot WITHOUT aiming, in motion and at an EXTREME distance at minute 10:30.

He finally spots his last kill far away and moving at 9:20.

Which kill do you like more?

____________________________________
ES
Un afortunado cazatanques con una horrenda dispersion obtiene dos espectaculares muertes de blancos lejanos y en moviemiento SIN apuntar.

Desde el minuto 10:58 el cazador divisa y ataca a su presa, para devastarla finalmente con un increible y afortunado dispara SIN apuntar, en movimiento y a una distancia EXTREMA en el minuto 10:30.

Finalmente divisa a su ultima presa lejana y en movimiento en el minuto 9:20.

¿Cuál kill te gusta mas?

Replay's comments (0)