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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.)
Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
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Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 48 944 | 48 944 |
Experience (x{2} for the first win in a day) | 5387 | 7071 |
- SergeLancaster [COVID] Type 3 Ho-Ni III 1 2
- ocelovesrdce Pz.Kpfw. IV Ausf. H 1 1
- derfater T67 1
- SYD_Suzuki T-34-85M 1 3
- folcroft КВ-1С с МЗ 1 1 1
- novisik [R41D] Škoda T 24 1 4
- denis6666666 Panhard AMD 178B 1
- BlackJesusIsLove VK 30.02 (M) 1 1
- LukiSky Type 95 Ji-Ro 1 2
- TheChatorr_ AMX ELC bis 2 2 3
- brat_407 [UPS_] Nashorn
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- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 36
- {{ ::replay.translations.shots.hits }} 23/19
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2707
- {{ ::replay.translations.damageDealt.sniper }} 1075
- {{ ::replay.translations.received.label }} 10
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 460
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 10/9
- {{ ::replay.translations.damageAssisted.ownLabel }} 1204
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 5,35
Received | 48 944 | 48 944 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -2,628 | -2,628 | ||||
Auto-resupply ammunition | -66,764 | 0 | -66,764 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -20,448 | 0 | 4,024 | 0 |
- Starting time 16:46
- Battle duration 15 min 0 s
- Time of destruction -
Received | 1 683 | 84 | 1 683 | 84 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
For tactical training | 1 263 | 1 263 | ||||
Bonus for Premium vehicle tier | 758 | 758 | ||||
Total: | 5 387 | 168 | 7 071 | 252 |
- Version: 1.20.1
- Server game time: 2023-05-14 16:46
- Spawn: II
- Battle type: Regular
- Uploaded: Ma_che_Ooh
Replay description
14:00 - spotting, nashorn soon to be oneshotted
12:55 - mandatory critical hits on light tank
10:45 - 1st kill - mandatory critical hit on oneshot tank
9:17 - 2nd kill
9:05 - 3rd kill
7:44 - 4th kill
6:55 - 5th kill - autoaim for the win (don't try this at home)
mission save dickermax failed. Team melted. 5vs1
New plan control middle and farm
5:40 - 6th kill - HE shell gamble
3vs1 decided to check the cap before committing to the center of the map
5:00 - 7th kill + ElC hit giving away his position
3:33 - 8th kill - mandatory missed shot + KV hit gave away his position in K6, hoping in him capping (he never did)
never spotted traversing bushes, he was either behind the rock or hiding in city, if he was in city it would've been a draw
anyway so decided to aim towards the rocks.
0:00 - 9th kill - lucky bounce and kill. Pure skill.
In hindsight should have crossed the cap to reach him, but under pressure didn't see that.
Replay's comments (1)