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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Lehvaslaiho's Medal
Destroy 2 enemy tanks or tank destroyers with a medium tank in one battle.
• The enemy vehicles must be at least 1 tier higher. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 55 119 | 55 119 |
Experience (x{2} for the first win in a day) | 2826 | 4188 |
- MMWolfhe_marock Panhard EBR 105 1
- Last_of_Ronins [S_I_C] Conqueror Gun Carriage
- Oxembax [FATER] Strv 103B 1 1
- KaipBeGanjos [LDKV] IS-7
- Stollenzwerg [_DLL] E 75 1 2
- Komander2012 Progetto M40 mod. 65 1
- Uwe_Lauing Leopard Prototyp A 2
- svejk77 [PAPFU] FV3805
- nikitos11_2 [-OIW-] Škoda T 50
- LEXION939 [US_CS] T110E5 1 1 6
- Knight3000 [MIRKO] FV215b (183) 2
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
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- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 28
- {{ ::replay.translations.shots.hits }} 19/15
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3987
- {{ ::replay.translations.damageDealt.sniper }} 1715
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 6
- {{ ::replay.translations.received.blocked }} 400
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 7/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 4031
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,6
Received | 55 119 | 55 119 | ||||
Action / Personal missions payout | 65 000 | 65 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -18,561 | -18,561 | ||||
Auto-resupply ammunition | -31,640 | 0 | -31,640 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 69,918 | 0 | 97,478 | 0 |
- Starting time 08:53
- Battle duration 8 min 50 s
- Time of destruction 8 min 40 s
Received | 1 362 | 68 | 1 362 | 68 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 102 | 102 | ||||
Total: | 2 826 | 136 | 4 188 | 204 |
- Version: 1.20.1
- Server game time: 2023-05-25 08:53
- Spawn: II
- Battle type: Regular
- Uploaded: HerrKreutz
Replay description
So...Marking third of the German tier IX meds. The mighty KPZ, surrounded by legends, inducing fear into enemy hearts and all that bullocks :)
The vehicle itself sits somewhere in between the E-50 and Leo PTA.
Taking some good things from both and also falling short in other areas.
Equipment: I suggest bounty equipment at least. Bond even better. There are many viable builds depending on plastyle. Some suggest hardening, some turbo, some optics, IAU...
Must have from my point of view: bond (bounty) VStab.
Main setup: Bond Vents, Bond Stab, Bond Rammer
Secondary setup: Turbo, Optics, Bond Rammer
The main setup does the job well. I would start from this classics of the classics and see what you need more/less and try on in the secondary setup.
Crew: mixed from my Leo PTA : commander (vison) + driver (mobility skills instead of controlled impact from E50)
And E50: Gunner and Loader
Field mods: Modules, Accuracy, Camo, Viewrange. Secondary slot: scouting, but is playstyle dependent
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