SP is still playable
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
250 120
5 832
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
T26E4 SuperPershing
T26E4 SuperPershing
defalt121 [ABOUT]
27.05.2023 16:16
Without Premium With Premium
Credits 112 882 112 882
Experience (x{2} for the first win in a day) 3980 5832
Detailed Report
Statistics for defalt121
Battle efficiency Σ: 3 6031 9 6790 291 6 -
  • Taldas 212A
  • srle985 [-LZN-] AE Phase I 4 3 5
  • renedrago [UFW-H] ASTRON Rex 105 mm 5 4
  • wolf0107 [IMORI] Škoda T 27 6 1 4
  • tankbob0896 Leopard Prototyp A 6 3 5
  • Paracolotvn [DUST-] AMX M4 mle. 51 1 3
  • Scheuerfelder [U-F-S] BZ-176 1 2 5
  • Milan_Radovic [PO-T] G.W. Tiger
  • BabatundesInYourUndes T26E5 Patriot
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 46
  • {{ ::replay.translations.shots.hits }} 38/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6031
  • {{ ::replay.translations.damageDealt.sniper }} 1444
  • {{ ::replay.translations.received.label }} 26
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 23
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 6790
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 291
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 32/0
  • {{ ::replay.translations.mileage.label }} 1,76
Credits With Premium
Received 112 882 112 882
Battle payments 50 797 50 797
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 193,679 250,120
 
Auto-repair vehicle -7,001 -7,001
Auto-resupply ammunition -111,210 0 -111,210 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 69,468 0 125,909 0
Time
  • Starting time 16:16
  • Battle duration 9 min 46 s
  • Time of destruction -
Experience
Received 1 851 93     1 851 93
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
For military maneuvers 350     350
Bonus for Premium vehicle tier 278       278  
 
 
Total: 3 980 1786 5 832 1880
  • Version: 1.20.1
  • Server game time: 2023-05-27 16:16
  • Spawn: I
  • Battle type: Regular
  • Uploaded: defalt121

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