Object 777 Version II, Redshire, Standard
Personal Score
Team Score
Detailed Report
Defeat
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
101 451
1 572
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Redshire – Standard
Redshire
Object 777 Version II
Object 777 Version II
lil_tacco [FONIX]
30.05.2023 19:45
Without Premium With Premium
Credits 47 706 47 706
Experience 1073 1572
Detailed Report
Statistics for lil_tacco
Battle efficiency Σ: 1 5232 2 5310 122 4 -
  • Atas77_R [FREEE] Manticore
  • kacu94 [_BOG_] Jagdtiger 2 1 1
  • kissvas Strv 103-0 1 2
  • Modesta Bat.-Châtillon 155 58
  • XaroYxx Lorraine 50 t 1 2
  • kamillos250 [JDG_] Type 61 1
  • Stingray031 Grille 15 1
  • Huyanbo ST-I 9 1 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 17/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5232
  • {{ ::replay.translations.damageDealt.sniper }} 462
  • {{ ::replay.translations.received.label }} 18
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 13
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 5310
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 6/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 122
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,85
Credits With Premium
Received 47 706 47 706
Battle payments 23 412 23 412
Achievements 4 320 4 320
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 75,438 101,451
 
Auto-repair vehicle -19,700 -19,700
Auto-resupply ammunition -89,590 0 -89,590 0
Auto-resupply consumables 0 0 0 0
 
Total: -33,852 0 -7,839 0
Time
  • Starting time 19:45
  • Battle duration 8 min 29 s
  • Time of destruction 8 min 24 s
Experience
Received 635 32     635 32
Achievements 363 18     363 18
Fine for causing damage to allies 0 0
For military maneuvers 188     188
Bonus for Premium vehicle tier 75       75  
 
 
Total: 1 073 238 1 572 263
  • Version: 1.20.1
  • Server game time: 2023-05-30 19:45
  • Spawn: I
  • Battle type: Regular
  • Uploaded: lil_tacco

Replay description

No description

Replay's comments (0)