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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 21 831 | 21 831 |
Experience (x{2} for the first win in a day) | 1970 | 1970 |
- Stash_VanGuard SU-76M 1
- Becauseof Type 58
- guignolboy [AITO] T40
- Oksana_Hrypych T6 Medium 4
- Panzer_Knispel_1 StuG III Ausf. G 2 4
- Beljared [-RHG-] M24 Chaffee 1 1
- Russian_1 T-34-85M
- Tirpitz_791 [GACX2] StuG III Ausf. G
- MajorChuckles Pawlack Tank 2
- benjaminpro_10 SU-122A 2 3
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 21
- {{ ::replay.translations.shots.hits }} 17/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1242
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 3
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 8
- {{ ::replay.translations.damaged }} 5/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 605
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,12
Received | 21 831 | 21 831 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -883 | -883 | ||||
Auto-resupply ammunition | -1,176 | 0 | -1,176 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 19,772 | 0 | 19,772 | 0 |
- Starting time 05:23
- Battle duration 4 min 51 s
- Time of destruction 4 min 50 s
Received | 985 | 49 | 985 | 49 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 970 | 98 | 1 970 | 98 |
- Version: 1.21.0
- Server game time: 2023-06-10 05:23
- Spawn: I
- Battle type: Regular
- Uploaded: AVeryConfusedAirstrike
Replay description
The Chaffee, still the cutest tank in the game, still one of the most fun tier 5s. In the right situation, it gets to be a discount medium tank, and this was one of those right situations.
Thoughts:
15:00 – MM fail, go trains instead of hill.
14:45 - Check mid. Spotted by T-34-85M, so break off.
14:00 – Engage! Auto-aim + juke to kill enemy Chaffee and not get shot.
13:00 – Lucky! StuG left his rear hanging. Easy takedown.
12:45 – T6 spotted, circle fight. Take two hits but I take it because I can tell he doesn't have either of the good guns.
12:00 – Pawlack(?!). Auto aim but can't save Luchs, so must avenge him instead.
11:00 – Arty hunt time. SU-122A is an easy pick.
If I had gotten SU-76M before the M8A1 did or got the last StuG, would've been a Top Gun, but oh well, being top of the team will have to do.
Also a unique case of killing one of each tank class (LT, MT, HT, TD, Arty) and a tank in each tier of a full MM spread (tier 4 MT, tier 5 TD, LT, and Arty, tier 6 HT).
Replay's comments (0)