Last man standing in the most OP tier 6 TD (totally OP)
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
41 907
1 394
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Province – Standard
Province
Jagdpanzer IV
Jagdpanzer IV
Stt11 [MILK_]
15.06.2023 14:42
Without Premium With Premium
Credits 38 462 38 462
Experience 1394 1394
Detailed Report
Statistics for Stt11
Battle efficiency Σ: 5 3487 8 - 539 2 -
  • captain_reasonable T-34-85M 1
  • EinoVilho [LLV24] Bishop
  • Szedov73 VK 30.01 (P) 1 3
  • vlad23071997cthbq Type 3 Ho-Ni III 1 1
  • _phill__sniper [-PZL-] КВ-1С с МЗ 1 3
  • rukiwier SU-100M1 1 2
  • mitkooo Semovente M43 Bassotto 1 2
  • gustoz G.W. Panther
  • BartPiotro VK 30.01 (P) 2 2
  • GRUJA_12 StuG III Ausf. G 1
  • FLEEXX_1 [UAFY] VK 30.02 (M) 1 1
  • xXChaosgamer122 S35 CA 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 19/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3487
  • {{ ::replay.translations.damageDealt.sniper }} 982
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 539
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,76
Credits With Premium
Received 38 462 38 462
Achievements 3 445 3 445
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 41,907 41,907
 
Auto-repair vehicle -4,701 -4,701
Auto-resupply ammunition -5,544 0 -5,544 0
Auto-resupply consumables 0 0 0 0
 
Total: 31,662 0 31,662 0
Time
  • Starting time 14:42
  • Battle duration 11 min 39 s
  • Time of destruction 11 min 34 s
Experience
Received 900 45     900 45
Achievements 494 25     494 25
Fine for causing damage to allies 0 0
 
 
Total: 1 394 1320 1 394 1320
  • Version: 1.21.0
  • Server game time: 2023-06-15 14:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Stt11

Replay description

What to do when your team is inexistant? be a one man army in your inferior german TD at tier 6 (47.83% WR on tomato.gg). I realized in this replay that low tier artillery is a joke and it ruins your life. If for any reason you wonder what equipment I'm using it's:
-a low noise exhaust system to be extra sneaky(could be swapped for a gun rammer)
- a turbo (improve bad top speed)
- binoculars (mandatory)
Have a good time watching this replay with an awesome defeat!

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