Torti pure ownage!! 9 kills
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
108 520
2 481
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Karelia – Standard
Karelia
Tortoise
Tortoise
_6i6_ [T-D-U]
18.06.2023 21:55
Without Premium With Premium
Credits 55 651 55 651
Experience 1654 2481
Detailed Report
Statistics for _6i6_
Battle efficiency Σ: 9 6630 4 4050 968 1 -
  • skwarka FV4201 Chieftain Proto 2
  • d7koks [BEN1S] Centurion Mk. 7/1 2 2
  • HARDSMASH [ROMTD] STA-2 1 1
  • SPIRO_BG [BD_BG] Lorraine 155 mle. 51
  • TANK_BOOOS [RISEN] Progetto C50 mod. 66 1 3
  • alexa93_2015 E 50 3
  • Danil8383 AE Phase I 1 1
  • Akira_dator_gamer Rheinmetall Skorpion G 1 1
  • domin1207 P.44 Pantera 2 1 1
  • makina198 LHMTV 1
  • Serdey1990 TNH T Vz. 51 4 1 5
  • Sasha_24 Strv S1 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 23/20
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 6630
  • {{ ::replay.translations.damageDealt.sniper }} 2501
  • {{ ::replay.translations.received.label }} 18
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 14
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 4050
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 968
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/64
  • {{ ::replay.translations.mileage.label }} 3,24
Credits With Premium
Received 55 651 55 651
Battle payments 25 043 25 043
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 80,694 108,520
 
Auto-repair vehicle -10,561 -10,561
Auto-resupply ammunition -94,780 0 -94,780 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -64,647 0 -36,821 0
Time
  • Starting time 21:55
  • Battle duration 14 min 41 s
  • Time of destruction -
Experience
Received 1 654 83     1 654 83
Fine for causing damage to allies 0 0
 
 
Total: 1 654 83 2 481 125
  • Version: 1.21.0
  • Server game time: 2023-06-18 21:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _6i6_

Replay description

My poor torti had to travel 3.3km to kill all :P:P:P:P:P

Timings for BRW:
11:32 game score is 0-6
11:00 first kill Chieftain P at J1
10:20 second kill Centurion 7/1 at J1
10:10 Third kill Progetto 66 at J1
10:07 game score is 4-9
08:52 Fourth kill E50 at J1-G2
08:35 Fifth kill AE Phase 1 at J1-H2
08:29 Sixth kill LHMTV at J1-J3
08:16 Seventh kill Skorpion G at J1-H4 - game score is 12-13
06:15 Teammate T54E1 kills arty - Score is 13-13
03:40 Teammate T54E1 dies from enemy STRV S1 - Score 13-14
03:35 going back to base to defend cap
00:50 Eigth kill STRV S1 at 6 seconds before they cap
00:23 Ninth kill TNH T VZ 51

Most importan event is between 11:00 - 10:10 where we push back the enemies surrounding us & between 08:52 until 08:16 where the AE their LT and the skorpion are killed so the game is at 12-13.
And the major event: At 6 seconds before they cap i kill the STRV and then kill the TNH :))))

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-06-24 в 12:12
  • #2 You did it again!
    ok30 2023-06-24 в 12:17
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-06-24 в 12:17