3 Marks of excellence game elc even 90
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
327 635
16 081
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Steppes – Assault
Steppes
ELC EVEN 90
ELC EVEN 90
boem_ [WHO]
02.07.2023 23:17
Without Premium With Premium
Credits 114 959 114 959
Experience 15223 16081
Detailed Report
Statistics for boem_
Battle efficiency Σ: 2 1664 2 - 9898 6 -
  • andriu_boec [YAUA] Cz20_ShPTK_TVP_100_mm
  • protos197 [HELA1] Cobra
  • Otto__Torvald [YAUA] Cz20_ShPTK_TVP_100_mm
  • Funnygirl [_AMS_] LT-432 1 2
  • Gunmetal_Black [AFD-] ELC EVEN 90
  • rockerwww UDES 14 Alt 5 1 3
  • xXToxicBro SU-101 1
  • koxu11111121212121 Object 777 Version II
  • kotoqwer [LGPP] Char Futur 4
  • Naplovag01 [M---B] CS-52
  • _pomrok_ FV4004 Conway
  • belenkyas Tiger II 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1664
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 4/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 9898
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,62
Credits With Premium
Received 114 959 114 959
Personal Reserves bonus 86 220 86 220
Battle payments 51 732 51 732
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 252,911 327,635
 
Auto-repair vehicle -2,288 -2,288
Auto-resupply ammunition -48,400 0 -48,400 0
Auto-resupply consumables 0 0 0 0
 
Total: 202,223 0 276,947 0
Time
  • Starting time 23:17
  • Battle duration 5 min 21 s
  • Time of destruction 5 min 20 s
Experience
Received 1 715 86     1 715 86
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 573 387     2 573 387
For military maneuvers 323     323
Action / Personal missions payout 10 292 0     10 292 0
Bonus for Premium vehicle tier 257       257  
For playing in a Platoon 386     386
 
 
Total: 15 223 796 16 081 839
  • Version: 1.21.0
  • Server game time: 2023-07-02 23:17
  • Spawn: I
  • Battle type: Regular
  • Uploaded: boem_

Replay description

somehow doing a massive amount of spotting on steppes

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