CK got to see this- The SPG's will rise again.
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
59 380
2 900
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steppes – Standard
Bat.-Châtillon 155 55
Headacke [RESON]
Without Premium | With Premium | |
---|---|---|
Credits | 45 677 | 45 677 |
Experience (x{2} for the first win in a day) | 2900 | 2900 |
Battle efficiency
Σ:
1
2855
14
-
-
-
5318
- TiitaseQ Strv S1 1
- luban74 UDES 16 1 1
- AproZz_Plaigle Bat.-Châtillon Bourrasque 2 1
- Na_vengator [PDHE] AMX M4 mle. 54 1 1
- Titou_09 [_LSG_] Bat.-Châtillon 155 55 1 1
- Tendris150 Object 252U 3 2
- duncana_51 114 SP2 1 1
- pawel_lazz Object 268 1
- Brabus11 E 75 TS 3 2
- Peter321000 [1LTD] Rhm.-Borsig Waffenträger 1 3 1
- kokerni_1 T30 1 1
- dasfetzt IS-2-II 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 10/1
- {{ ::replay.translations.shots.heHits }} 18
- {{ ::replay.translations.damageDealt.total }} 2855
- {{ ::replay.translations.damageDealt.sniper }} 2855
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 11/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 5318
- {{ ::replay.translations.stunsCaused }} 18
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1
Credits
With Premium
Received | 45 677 | 45 677 | ||||
Battle payments | 13 703 | 13 703 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 59,380 | 59,380 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -22,400 | 0 | -22,400 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 36,980 | 0 | 36,980 | 0 |
Time
- Starting time 19:49
- Battle duration 10 min 33 s
- Time of destruction -
Experience
Received | 1 450 | 73 | 1 450 | 73 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
For military maneuvers | 183 | 183 | ||||
Total: | 2 900 | 329 | 2 900 | 329 |
- Version: 1.21.0
- Server game time: 2023-07-09 19:49
- Spawn: II
- Battle type: Regular
- Uploaded: Headacke
Replay description
Woow, I had this amazing game, where all my shots just whent where I wanted even better not where I wanted, but where needed.
Got top damage and ACE tanker
Replay's comments (0)