алкаш
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
42 762
1 808
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Highway – Standard
Highway
Type 5 Heavy
Type 5 Heavy
_TTePyH [UA_SG]
06.07.2023 21:48
Without Premium With Premium
Credits 21 929 21 929
Experience 1406 1808
Detailed Report
Statistics for _TTePyH
Battle efficiency Σ: 2 1513 4 1860 620 2 -
  • Reebenok [_KIEB] Jagdpanzer E 100 1
  • croco_warrior T92 HMC
  • Kolyaasik [KOLC] Panhard EBR 105
  • POPmas [STKLR] M-V-Y 2
  • xHrust [GRIN] Leopard 1 2
  • GrasshopperMan [BF_] FV215b (183) 1 2 2
  • RenamedUser_76160273 [_CI4_] Object 268 Version 4
  • NeGaaT1Ve [TINQI] T-100 LT 1 2 1
  • _JorJo_ [BF_] FV215b (183)
  • 24trojan24 [MACOH] Object 430U
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 6/3
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 1513
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1860
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 3/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 620
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,92
Credits With Premium
Received 21 929 21 929
Battle payments 9 868 9 868
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 31,797 42,762
 
Auto-repair vehicle -28,125 -28,125
Auto-resupply ammunition -22,820 0 -22,820 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -59,148 0 -48,183 0
Time
  • Starting time 21:48
  • Battle duration 13 min 7 s
  • Time of destruction -
Experience
Received 803 40     803 40
Fine for causing damage to allies 0 0
Personal Reserves bonus 603 120     603 120
For military maneuvers 150     150
 
 
Total: 1 406 310 1 808 330
  • Version: 1.21.0
  • Server game time: 2023-07-06 21:48
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _TTePyH

Replay description

Принял участие во всеобщем СРАЧе в чате и даже победил

Replay's comments (0)