ez 3 marki 9k dmg i jebać szymona co kradnie
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
222 429
13 911
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Ghost Town – Standard
Ghost Town
Type 5 Heavy
Type 5 Heavy
Bartolome_MarcelloFamily [STYKS]
16.07.2023 01:27
Without Premium With Premium
Credits 78 045 78 045
Experience 13157 13911
Detailed Report
Statistics for Bartolome_MarcelloFamily
Battle efficiency Σ: 4 9163 10 3460 1116 - -
  • seregarde Leopard 1 1 1 2
  • okjiado [WHOME] Waffenträger auf Pz. IV 1 1
  • kelny Waffenträger auf Pz. IV 2 1 1
  • T_Yeti_T [WP-P] FV4201 Chieftain Proto 1 2
  • SNAKE_FANG4457 60TP Lewandowskiego 1 2
  • Tony_Maloney [PBSJR] E 50 Ausf. M 3 2
  • PORTOCHILI [GR0GU] T110E5 1
  • LovelyStarta22 Grille 15 1 2 1
  • AnTor74 [KT3MP] Object 777 Version II 1 3
  • Honkmann [PBSJI] Object 430U 2 2
  • Blackdevil Tortoise
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 22/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9163
  • {{ ::replay.translations.damageDealt.sniper }} 2448
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3460
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1116
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,73
Credits With Premium
Received 78 045 78 045
Personal Reserves bonus 58 534 58 534
Battle payments 35 120 35 120
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 171,699 222,429
 
Auto-repair vehicle -27,902 -27,902
Auto-resupply ammunition -102,610 0 -102,610 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 1,187 0 51,917 0
Time
  • Starting time 01:27
  • Battle duration 7 min 56 s
  • Time of destruction 7 min 55 s
Experience
Received 1 508 75     1 508 75
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 262 339     2 262 339
For military maneuvers 283     283
Action / Personal missions payout 9 048 0     9 048 0
For playing in a Platoon 339     339
 
 
Total: 13 157 697 13 911 735

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